D2X-XL ist ein OpenGL-Port von Descent II.
Zu den unterstützten Plattformen zählen Linux, Mac OS X und Windows.
D2X-XL is an OpenGL-port of Descent II.
Supported platforms are Linux, Mac OS X and Windows.
Zitat: v1.15.215
Fixed: The program hung on Linux after loading the game data and before displaying the main menu
v1.15.213
Fixed: Objects weren´t lit by geometry lights
Fixed: 3D points weren´t always properly projected to the 2D window (due to integer overflow problems)
v1.15.212
Fixed: Visibility precalculation and subsequently lightmap generation didn´t always work properly
v1.15.211
Fixed: Earth shaker bomblets bounced around until their lifetime had expired
v1.15.210
Fixed: Palettes with different than the standard transparency color keys weren´t rendered right
Fixed: The planetary surface and sun occasionally were miscolored during the Descent 1 mine exit sequence
Fixed: The minimap in the cockpit displays wasn´t always shown
Fixed: The cockpit window position description sometimes was ´(NULL)´
Improved: When deleting a pilot, D2X-XL will ask whether to delete that pilot´s savegames, too (and not just do it)
Improved: You can now override the Descent 1 exit textures by placing appropriately named textures in the main or mod texture folders (´moon02.tga´ for terrain and ´sun.tga´ for the sun)
Related links:
[ Weitere Remakes und VMs ]
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