2009/11/27 2.23 released
- The speed and timing were brought close to the movement of a real machine.
In "World Heros 2", the problem that the screen has fallen into disorder (
generated from a recent version) was solved. In the battle scene of
"Seiya Monogatari", the problem that the screen has fallen into disorder (
generated from a recent version) was solved.
- The switching process of the resolution (FullScreen and Window-size) was
sped up a little. And, when the automatic resolution switch function of
full-screen is used, the problem that the screen occasionally fell into
disorder with an old video card etc. was solved.
* The speed of the screen switch processing might be considerably
different whether to use
Direct3D or to use DirectDraw ("Setting->
Screen" menu). Select to be suitable for your environment.
* If the screen is not displayed by the
Direct3D of an old personal
computer environment, select "TV Use NONE" and "RGB Use NONE" by
"Setting->Screen->Setting
Direct3D" menu.
- At the dialog that opens file, when "File type" column is switched, the
bug that files had not been occasionally displayed (generated from v2.17)
was corrected.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake223-for98.zip