Willkommen bei AEP Emulation Page - Emulation News

Hauptmenü
· Home / News
· News Kategorien
· News Archiv

· Mein Account
· Suche
· Forum (neu)
· Forum
· Weblinks
· Spiele Reviews
· Übersetzungen
· Impressum
· Datenschutz

Downloads
 


Forum
Mitglieder Online
Keine Mitglieder online.

You are an anonymous user. You can register for free by clicking here
Benutzername
Kennwort
 Angemeldet bleiben

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Sprache auswählen:

DeutschEnglisch

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
Autor Nachricht
step1978Offline
Titel: Spectrum: Unreal Speccy v0.37.3.fix4  BeitragVerfasst am: 07.11.2009, 04:18 Uhr
News Scout


Anmeldungsdatum: 25. Jun 2005
Beiträge: 4.562

Wohnort: Berlin
Status: Offline

Eine neue Version des ZX Spectrum Emulators Unreal Speccy ist freigegeben worden.

Download hier: Unreal Speccy Forum



A new version of the Spectrum emulator Unreal Speccy has been released.

Download here: Unreal Speccy Forum

Zitat:
The full version 0.37.3 are dealing here http://dlcorp.ucoz.ru/forum/17-255-7572-16-1234618005

Update to fix4 dealing here http://dlcorp.ucoz.ru/load/0-0-0-51-20

Update contains only the exe and ini files.

Those who do not have version 0.37.3 download it first, and only then update.
After installing apdejta rename the file in unreal-p4/unreal-p1 unreal.exe (depending on the type of processor)

For comparison, a. Ini file and the new. Ini file from fix4 can use this program http://winmerge.org/





version 0.37.3.fix4 7 nov 2009 (deathsoft)

-Compatible with win98 in a dialog open / save files
-The names of the files in the debugger can be set with Russian letters
! Keyboard processed through DirectInput
-Removed the flicker in the debugger to step over (glimpsed only call / rst)
-Fixed bug when reading long blocks of more than 255 of CSW format (DDp)
-Fixed bug in decoding port Z-Controller´a, which resulted
conflicts with the port EFF7
-Fixed a bug with the abolition of uploading images through the options dialog (beta128/load)
! Fixed bug with switching memory pages in a mode +3 (transman)
+ Support for screenshots in png
+ Support for video in a series of png (made in the form of the experiment, inhibits)
! Fixed formatting floppies (trd, while maintaining the image of the zero track was rubbish)
-Fixed the naming of banks ROM debugger (now SVMn only for scorpion)
! Fixed a bug in the debugger for multiprocessor debugging (savelij)
+ Fixed work gs-z80 with the framerate is not equal to 50Hz
! Fixed a serious bug with the disposal ngs (in discharge was not synchronized
cpu ngs and cpu Spectrum)
! Fixed a bug with the choice of memory banks ngs on Reset (savelij)
+ Added ngs dma
! Fixed bug with conditional breakpoints in ngs (AlCo)
+ Added atm scroll (works catdemo) (screw)
+ Made mode reset to trdos to atm1 and atm2
-Fixed a formula for converting the palette, the resulting color now have a range of 0 .. 255
+ Implemented UF bit in the RTC, has earned clock display in the monitor Scorpion (savelij)
+ Added the opening DOS port of D2 in 1FFD for Scorpion
+ Added DDp scroll to the pentagon in the 16c mode (deleted regime 384x304) (DDp)
+ When opening image hdd lba is calculated automatically, but chs set to 0/0/0
+ Settings in the GUI support the mouse wheel (or have been in 0.35b2)
+ Save the restoration of the current directory in a dialog open / save
+ Added support for working with CD images directly (option CD0 = 1, CD1 = 1 in ini file)
-Fixed a bug with the formation of 9th sector trd (Startup scl and hobeta) (savelij)
+ Fixed a bug with the damage rates of the current register AY as it exits the debugger
+ Ispavlena error with test parameters VG93 (screw)
+ Added vozmozhnot monochrome high-resolution for profi (molodcov_alex)
+ Added command ata 0x50 (format track)
! Fixed a bug with the automatic addition of boot.b on a floppy disk with no tr-dos format
+ Fixed VG93 (absent status BUSY team seek) because of this
profi-dos hanging on a survey of preparedness (checked transition READY-> BUSY-> READY)



version 0.37.3.fix3 11 may 2009 (deathsoft)

+ Added memory model sectrum +3
+ Added palette profi (molodcov_alex)
Parameter in the ini UseAtmPalette -> UsePalette
-Removed timeBeginPeriod (1)
+ Added command ATA 0x40, 0x41 (verify sectors) (SinglWolf)
! Fixed processing identify device, due to which the real hdd for the release of information (SinglWolf)
for images.

+ In smuc adds support for 7-bit port FFBA (shift registers HDD) (SinglWolf).
To KAY-ROM Change the max clip now only through the presets
(Standard was not, in kay-1024 high bit ROM could switch on / DOS or DOS
chosen jumper J5)

! Fixed processing di / halt (before commands execution continued after the halt)
-Fixed errors in the emulation hdd (installation preparedness team read sector
and converting the current sectors / heads / cylinders)

! Recording to memory in the debugger made by the processor (earlier record always takes place on cpu0)
! Showing watches and sp always showed memory cpu0 (savelij)
! Fixed work brekponitov in multiprocessor mode (savelij)
+ Implemented support. Isd format the floppy disk (floppy disk images is-dos, analog. Trd compatible with mktrd and winisd)
-He worked as a confirmation prompt when you exit the emulator by mistake
+ Made save changed the floppy disk when you exit by mistake



version 0.37.3.fix2 24 feb 2009 (deathsoft)

Restored settings AdvMAME (were disabled AlCo)
Added ATA command 0x91 (INITIALIZE DEVICE PARAMETERS) (molodcov_alex)

Fixed a bug with the emission while minimizing the window, if render = blt
(absent on testing to minimize the window and the empty client area of the window)

Redesigned choice of modems in the GUI, but now you can select the modem and COM ports are available on the PC.
(supported ports COM1 ... COM255)

Fixed a bug with the sound buffer in the direct sound (incorrectly calculated the offset in the buffer)
Fixed a bug with the overflow in the filter DC (used unsigned short instead of short)
(Alone Coder, DDp)




version 0.37.3.fix1 16 feb 2009 (deathsoft)

-Fixed status issued hdd on reset (molodcov_alex)
+ Tape traps (molodcov_alex)
-When loading snapshots removed exhibiting configuration pentagon 128 (molodcov_alex)

False-obrabatyvlis path (always a relative if the second character is not a colon),
not specify . X:

! Fixed calculation cycles in the debugger (poprotsessorno done in previous versions of both processors changed one variable
and took the wrong clock counter, because of this garbage passed off).

! In the previous version incorrectly added doavil patches from molodcov_alex´a
(switching profi screen and lock 7FFD on DFFD.4), now corrected.

! Rebuilt mode characters in PC mode (was thrown out of sortsov AlCo, in US0.35b2 present)
in the ini file Added option KeybPCMode (as in US0.35b2)

Error-defined NEMO-A8 from the ini file (introduced in 0.37.3)

PS Perezalil because revealed (skyther) bug with NEMO-A8.

P.P.S. Perezalil again, now must work on AMD with SSE2



version 0.37.3 13 feb 2009 (deathsoft)

-Problems with the seizure Audio buffer for playback 0 bytes
(The buffer was played faster than it rendered data when the frame rate> 50Hz)

! The errors in the processing of events in the debugger (menus and input fields)
Not processed redraws

When scorpion:
- Improperly decoded 7FFD and 1FFD, redone in compliance with
Pay-SC16 (green).

- Otklyueno decoding Pentagon port EFF7 (there is no such port is in Scorpio, and has never happened before)
- Improperly decoded port FE (at A0 = 0), made under the scheme SC16

Fixed mistake in emulation VG93:
! In VG93 code size sector contains only 2 bits (size of 128-1024 bytes)
remaining bits are simply ignored. In the emulator is used all the bits of
sector size in the header of the sector. This leads to the images in which the size of the sector
equal to 5 (101) not to read (and actually sektoa should be read as a sector code 01)
(The same problem is seen in zxmak and elf / 2 plugin for FAR)

! Length of the track display at the 6250 bytes (the maximum possible theoretical length of the track)
(that was written Alexandr Medvedev, the details in the documentation on the format udi)
(Alco - teach math part!)
! In loader td0 done processing flags (still at the primary level,
omitted sector without title and Gaza without data)
earned a game gallows

+ The procedure for formatting a track gap1 reduced from 50 bytes to 40
(this is wrong, you should expect on the basis of the actual number of sectors and their size,
standard formats for use 50, and for formats such as 10 sectors of 512 bytes
- Is apply the value, otherwise the length of the tracks exceed the maximum)

Improperly-processed wParam parameter in the message WM_SYSCOMMAND (not impose a mask 0xFFF0).
-Lower 4 bits are reserved wParam used for their needs (converted to WM_USER + xxx)

-Fixed a bug with the processing of digital audio (the sound from the speaker and the recorder
handled incorrectly, first recorded sound buffer, and then updated
variables that are used to create the sound (and it was necessary to the contrary),
Because of this in the sound buffer always remained last in losing the sound and
stopping / continuation of the sound was audible clicks)

! Blocked turbo mode at the Pentagon.
(Implemented turbo mode - is unacceptable, because after resetting the turbo mode is always switched
and there is no possibility to turn off (for each discharge turbo again included))

! Fixed bug with initializing a pointer to the data to calculate the crc for VG93
(earlier this pointer initialized only when the command byte F5, record CRC).
Earned the program dobrota.

! Fixed handling of zero length audio buffers when playing through WaveMapper.
Earned the program fuckemul.

! Fixed handling nmi for the scorpion, now nmi signal is active for 1 frame.

+ Renamed the settings in the ini file (Added suffix Vol)
Beeper -> BeeperVol
MicOut -> MicOutVol
MicIn -> MicInVol
AY -> AYVol
CovoxFB -> CovoxFBVol
CovoxDD -> CovoxDDVol
SD -> SDVol
GS -> GSVol
BASS -> BASSVol

+ Added settings to deactivate and soundrive covox:
SD
CovoxFB
CovoxDD

! Fixed a bug in the emulation drive. Not all is verified on the excess
maximum track number. (In ADS30 test earned the maximum number of tracks).

+ Implemented handling the middle mouse button (used to it all was provided, but most processing events
for some unknown reason, was not).

! Returned your filters AdvNAME and Frame Resampler (which disabled Alone Coder).

+ Added option RejectDC in the ini file to enable / disable suppress ongoing
component in the sound.

-Fixed bug when loading ROM image, if the path to a new image more than the previous (molodcov_alex)
+ Added option ConfirmExit in the ini file to enable / disable the confirmation when you exit.

+ Added the following patches from molodcov_alex´a:
Supports IDE profi
Support hours profi
Fixed behavior of the port 7FFDh
The screen is not cracked profi page
Decoding extended ports profi (Boards v5.xx)
Changed page layout ROM on a real profi
- Function applyconfig () calls two times in a row (in init_all () and immediately after it)
by dvoilis error message when you start emulya

+ Implemented support NeoGS (not completely), works in compatibility mode with old HS and in advanced mode.
Works MP3 player made by Saveliev. MP3 played through bass.dll (emulation codec VS1001).
NeoGS only works in real-z80.

+ Implemented support for SD cards (so far only read only), mode NeoGS and Z-mode controller (you can use immediately 2 SD cards).
Works FatAll.
+ Debugger redesigned to work with any number of processors, switch processors running Ctrl + ~ (configured in the ini file).
+ Added a preset ULA for ATM (copied from the Pentagon but is disabled unstable bus in dos)



version 0.37.2 16 sep 2008 (deathsoft)

+ In the debugger added pointer reference point for the teams change PC (actually, when you have to look where placed JP, RET, etc.)
+ Fixed support nmi in the mode of a scorpion, now in service monitor is no problem to include a basic 48.



version 0.37.1 14 sep 2008 (Alone Coder)

neturbo-in-force mode at the Pentagon was put 71680 cycles
pentagon had 71680 ticks per frame in noturbo mode unregardless to setup
+ computer keyboards Orel BC-08 (Sergey V. Korop)
Orel ´BK-08 keyboard added
* slightly pofikshennaya version of Gluck (not worked PC128, the doctor now on reset + G, then the figure - the number of the disk, but you have to initialize a TR-DOS)
Mr Gluk Reset Service slightly fixed (PC128 did not work, disk doctor moved to reset + G then drive number, but TR-DOS must be initialised)
+ new palette from the pulsar
new palette from pulsar


Related links:
[ Spectrum Emus ]
 
 
 
 Benutzer-Profile anzeigen  
Antworten mit Zitat Nach oben
Beiträge vom vorherigen Thema anzeigen:     
Gehe zu:  
Alle Zeiten sind GMT + 1 Stunde
Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
PNphpBB2 © 
AEP Emulation Page 1998 - 2024