* Added gamma support to 16-bit new gfx engine [pagefault]
* SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing [pagefault]
* Timing fixes for games [pagefault]
* Remove FF3 hack, FF3 works perfectly now! [pagefault]
* FF3 cursor bug fixes, sprite rendering fixes to support RTO properly, FF3 mode 7 DMA timing fixings [pagefault]