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RagnarokOffline
Post subject: Megaman 8-Bit Deathmatch (.wad)  PostPosted: Apr 28, 2010 - 04:46 PM
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Joined: Dec 12, 2006
Posts: 5.397

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http://cutstuff.net/blog/?page_id=1490

Hier gibts tatsächlich einen, der ein Doom-Mod mit Megaman entwickelt. Wink

Quote:
What is it?

Megaman 8-bit Deathmatch is a new multiplayer mod that aims to puts Doom and Megaman into a blender and spew out a fun new way to blast your buddies online. I’ve always wanted to make a Megaman themed wad, and since my experimental multiplayer wad GVH wasn’t a complete flop, I decided to make it deathmatch based. The 8-bit style inspired by Kinsie was perfect for this, as it represents the time when I feel Megaman was in full fruition: on the NES.

Megaman 8-bit Deathmatch will play as if Megaman suddenly turned 3D. Everything will play as if it was being played back in 1987. Levels will use purely 8-bit textures and sprites. Megaman will jump high and take damage recoil. Weapons will behave almost exactly as they did back then, only from a 3d perspective. The plan is to eventually have all the levels and weapons from Megaman 1-6 (and maybe 9). Obviously some weapons will have minor changes because there are a lot of clones throughout the series.



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Rommaster
Post subject:   PostPosted: Apr 28, 2010 - 04:51 PM
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Joined: Apr 13, 2006
Posts: 1.299


Genial, könnte ich mir ohne Probleme als Single-Player Game vorstellen.

Und für eine 3D-Umsetzung der Megaman Serie reicht die Doom-Engine bei weiten noch.
 
 
 
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RagnarokOffline
Post subject:   PostPosted: Apr 28, 2010 - 05:12 PM
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Joined: Dec 12, 2006
Posts: 5.397

Location: 기정동
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Die Texturen sind alle 8-Bit, kein Thema. Ich fänds als LAN-Shooter witzig. Surprised

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ZypreXaOffline
Post subject:   PostPosted: Apr 29, 2010 - 10:32 AM
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Joined: Mar 24, 2009
Posts: 189


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yeah! werd ich gleich antesten wenns soweit ist.

ich hoffe die Waffe verbessern sie noch. das sieht blöd aus wenn die überhaupt nicht animiert ist.
 
 
 
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