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Remakes_VMs: OpenGoal 0.2.5
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retroK
Titel:
OpenGoal 0.2.5
Verfasst am:
16.01.2024, 15:57 Uhr
Site Admin
Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.031
Wohnort: Frankfurt a.M.
Status: Offline
OpenGoal
ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.
OpenGoal
is an open-source reimplementation of the Jak & Daxter eingine / language.
Zitat:
989snd: sound bank loading overhaul by @Ziemas in #3185
[jak2] Fix unicode issue with GAME.CGO load by @water111 in #3254
fix weird potential initialization bug with the music log by @ManDude in #3258
CI: Periodic Controller Database Update by @OpenGOALBot in #3255
add ms to loader output by @trippjoe in #3261
Disable save_texture_pngs by default [jak1] by @dallmeyer in #3256
French subtitle_lines_fr-FR.json by @RoyalForgotten in #3259
g/j2: save window-size to pc-settings when it's changed by @xTVaser in #3263
g/j2: fix interleaving of local and external highscores by @xTVaser in #3264
g/j2: switch to OpenGOAL speedrun.com leaderboards by @xTVaser in #3265
[jak2] fix shadow origin using wrong joint by @ManDude in #3271
[jak2] implement pc cheats in menu by @ManDude in #3275
Impr: Make mesh extract compatible with gLTF 2.0 (and Blender 4.0) by @EvelynTSMG in #3268
j2-overlord: Clean up some VAG functions by @Ziemas in #3287
build(deps): bump actions/upload-artifact from 3 to 4 by @dependabot in #3284
build(deps): bump actions/download-artifact from 3 to 4 by @dependabot in #3283
Support extracting collision to obj for jak2/3 formats by @dallmeyer in #3292
d/j3: all-types: guess at associated process for non-virtual states and fix some issues along the way by @xTVaser in #3300
game: Fix issues related to remapping with SDL axii's (ie. triggers) by @xTVaser in #3294
[jak2] implement statistics tracker by @ManDude in #3288
Fix cases of string formatting with non string literals by @dallmeyer in #3304
custom levels: enum lump support by @Hat-Kid in #3305
[pckernel] use pc-get-resolution to fetch initial fullscreen resolution by @ManDude in #3307
deps: update zydis to latest commit by @xTVaser in #3306
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