Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Select interface language:

EnglishGerman

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
retroKOffline
Post subject: FCEUX v2.6.6  PostPosted: Aug 29, 2023 - 02:39 PM
Site Admin


Joined: Jul 04, 2004
Posts: 12.125

Location: Frankfurt a.M.
Status: Offline

FCEUX (ehemals FCE Ultra), ein NES-Emulator für Windows und Linux, wurde aktualisiert.


FCEUX (formerly known as FCE Ultra), a NES emulator for Windows and Linux has been updated.

Quote:
The 2.6.6 release is mainly a maintenance update for the mappers and emulation core with a few new features added in. Some of these new features apply only to the Qt/SDL version of the GUI. Common Mappers
  • Minor refactor of the save game RAM code. Fixes UNROM-512 flash clearing bug during movie play.
  • Mapper 354: Add CHR-RAM protect.
  • Mapper 78: Add submapper support.
  • Added mapper 174 support.
  • Move mapper 205 to mapper 361/366, added proper mapper for 205.
  • Mapper 205: Fix for split-rom variant (UNIF)
  • Changed UNROM-512 to use 8kB of CHR-RAM memory by default.
  • Mapper 342 memory optimization.
 LUA
  • Implemented LUA function memory.registerread.
 Core
  • Memory initialization settings are now also applied to nametable, palettes, and sprites.
  • Fixed bug were write instructions didn't always update the databus.
 Qt/SDL Debugger
  • Added ld65 debug file symbol loader feature.
  • Added checkbox to Qt debugger menu to control trace logger auto start function on debugger open.
  • Added code to stop the trace logger on debugger close if it was the debugger who started it in the first place.
  • Added address validity checking to the breakpoint editor dialog entry fields.
 Video
  • Added a third video driver option that uses a QPainter object to render QImages to the viewport (uses a pure Qt API).
  • Fixed video transparency issue that has been seen on some platforms (Wayland) by forcing alpha bits to be set to full opaque.
 GUI
  • Added state recorder feature, periodically saves time history of game play states that can be recalled and played out from.
  • Fixed bug regarding force grayscale or use custom palette settings change not updating PAL 3x filter appropriately.
  • Added feature that allows loading of save state files via drag n drop file dialog operations.
  • Fixed redundant window focus bug that would occur when attempting to open a pre-existing window.
  • Added optional cross-platform libarchive interface to allow Qt GUI to open ROMs from 7zip archives.
  • Minor improvements to the ROM selection from archive dialog.
  • Improved frame scheduling timing precision.
 Build
  • Build fixes for GCC 13.


Related links:
[ NES Emulatoren ][ NES Infos ]

_________________
Alderaan shot first! 
 
 
 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
AEP Emulation Page 1998 - 2024