2006/09/28 0.68 released
- The tone quality of the "PSG noise sound" was modeled on a real machine.
- The volume balance of "PSG noise sound" was thoroughly modeled on a real
machine.
- The tone quality of the sampling sound of the wave memory sound (drum and
voice) has been improved more.
- The reproduction processing of the CD-DA sound source was modeled on a
real machine. (When "Wizardry I&II" was played, the CD-DA came to be
played from continuation as well as a real machine at the switch of CD-DA
and PSG.)
- Speed & Timing was modeled on a real machine more. (When "Rastan Saga II"
was played, the problem that the screen uncommonly falls into disorder was
solved.)
- When "Rastan Saga II" was played, movement was slow (it is "Mossari" in
Japanese language) after the pause(select button) was solved.
- Additionally, a detailed part has been improved and corrected.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.
Hm, sieht so aus als wäre einiges am Sound geändert worden.
Klingt schonmal sehr vielversprechend, die Soundemulation war nämlich der einzige Kritikpunkt an der letzten Version den ich so auf Anhieb finden konnte.