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hellboy_666Offline
Post subject: TilEm v2.0  PostPosted: Jun 17, 2012 - 03:30 PM
AEP Team Member


Joined: Dec 25, 2008
Posts: 2.630

Location: Vorhof zur Hölle
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TilEm ist ein Z80 TI emulator (73, 82, 83, 83+, 83+ SE, 84+, 84+ SE, 85, 86) Taschenrechner emulator.


TilEm is a Z80 TI emulator (73, 82, 83, 83+, 83+ SE, 84+, 84+ SE, 85, 86)

Quote:

Version History
-----------------

2012-06-07 -- version 2.0

This is the first official release of the "new" TilEm. Much of the
old TilEm code has been rewritten, and there are many improvements
(and probably some new bugs.)

Please note, if you have used older versions of TilEm:

* Your existing ROM files and settings in ~/.TilEm will not be
used (in fact, you can keep TilEm 0.97x installed alongside
TilEm 2.0 if you wish.) TilEm 2.0 no longer uses a "library" of
ROM files; you can store ROM files anywhere you like.

* TilEm 2.0 uses a new format for calculator state (SAV) files.
State files created by TilEm 0.97x can be loaded by TilEm 2.0,
but if you then save the state, it will be stored in the new
format, which older versions of TilEm will not support.

New features and bugs fixed since version 0.975 include:

* All code that was covered by the Z80em license has been removed.

* Support for the TI-81 (both hardware versions) and TI-76.fr, and
experimental support for the TI-Nspire´s TI-84 Plus emulation
mode.

* Many hardware emulation improvements for all calculator models.
In particular, major improvements have been made concerning Z80
interrupts, timers, the LCD driver, and the link port.

* The emulator window uses TiEmu-format skin files.

* Greatly improved grayscale emulation.

* Commands for saving still screenshots (in PNG, BMP, JPEG, or GIF
format) and animations (GIF format only.)

* Keypad macros can be recorded and replayed.

* Programs and/or ROM files can be loaded from the command line.

* Link I/O uses libticalcs2, which allows all types of variables,
as well as Flash apps and OSes, to be transferred through the
link port. For the TI-81, PRG files can be transferred to and
from the calculator memory directly.

* TilEm does not consume 100% of the host CPU when idle.

* Improved disassembler (macros; distinct "labels" and "romcalls";
named IY flags.)

* The debugger offers a "Finish Subroutine" command. In addition,
the "Step Over" command behaves more sensibly.

* Breakpoints can be set on absolute memory addresses, and on Z80
opcodes.

* Many minor improvements.

Features of 0.975 that are not yet supported in TilEm 2.0 include:

* External link cables.

* Custom symbol files in the disassembler.

* Program counter history tracking.

Most of the new code is due to Benjamin Moody (floppusmaximus) and
Thibault Duponchelle (contra-sh). See THANKS for a full list of
contributors.



Related links:
[ Diverse / Misc Emus ]

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contra-shOffline
Post subject:   PostPosted: Aug 14, 2012 - 01:55 AM
Emu Author


Joined: Aug 14, 2012
Posts: 2


Status: Offline
Ich bin der TilEm2 entwickler mit Benjamin Moody.

Dankeschön für die news !

Sorry ich bin Französisch, also werde ich Englisch sprechen.

Here you will find a detailed release message :

TilEm is dead, long live TilEm2

Benjamin Moody (floppus maximus) and myself Thibault Duponchelle(contra-sh) are proud to announce the first release of TilEm2.

You probably already know TilEm "old" because it was a good emulator serving the community since 2000 (written by Julien Solignac then improved and maintained by Moody Benjamin)
For those who don't know, TilEm is an emulator that reproduce behavior of z80 based Texas Instrument Calculator (TI73 through TI86 including the TI81 :p). As the others emulators, TilEm2 needs an official rom of course.

TilEm old was available for GNU/Linux natively then ported to Windows and Mac.
TilEm2 is already available for GNU/Linux and Windows (TilEm2 is likely to work on Mac OS X, but we have not tested it)

3 years ago, I joined the team and we started to work on a new version of TilEm.
Even if it seems to be a sequel, all the code was written from scratch, including a new emulation core written by Benjamin.

This new version is released for beta testing.

It features highly detailed hardware emulation.
TilEm 2's hardware emulation is greatly improved - it's now at least on par with, and in some cases better than, any other emulator released to date.
All of the Z80 models are supported (including both hardware revisions of the TI-81 and both revisions of the TI-82); the only part of the hardware that is not currently emulated is the TI-84 Plus USB controller.

Sending/receiving programs, variables, and applications :

  • TilEm2 uses libticalcs and provides visual feedback by printing progress and allowing cancel.
  • You can send single or grouped vars, flashapp, or whatever you want.
  • A nice receive window allow you to save programs from your calc to you computer.
  • There's also the possiblity to send and receive to and from the ti81.


Grayscale emulation :

  • TilEm has had grayscale support for many years (originally an FIR filter supporting only 4 levels; later changed to an IIR filter supporting 64 levels, but with a tendency to flicker.) TilEm 2, however, uses a completely new grayscale algorithm based on a modified FIR filter, which should work a lot better.


Saving screenshots :

  • You can record animations (gif) or simply grab a static screenshot (png, bmp, gif output and more...).
  • There's a lot of setting as size (at least 3 default size per model plus custom size), foreground/background color, animation speed.
  • And of course a preview window to see before saving what you have done.


A full featured debugger for assembly programming :

  • With memory view (could be edited), disassembly view, registers (could be edited), stack, breakpoints, step by step, and more ...


Macro :

  • It allow to record key press and execute automatically (at startup or when you load the macro file).


New pack of skin and new skin format (TiEmu skin file) :

  • You can now do a skin for TilEm2 in 15 min and you can do some funny stuff(see the documentation about skins)


This version has a new and improved user interface, as well as many
improvements to the hardware emulation.
See the project website at http://lpg.ticalc.org/prj_tilem/ for more
information.

This release is only a step, development goes on. We will add some new features to TilEm2 soon. In addition to the features you will request and bug we will have to fix.
You will find a long user manual here : http://contra-sh.users.sourceforge.net/user_manual.html
This program was made for YOU users.
Please report bugs and feature request (on the Sourceforge forum : http://sourceforge.net/projects/tilem/forums/forum/84646)
The current maintainers of TilEm are Benjamin Moody and Thibault Duponchelle (but many other people have played a part in making this program possible especially Hugues Luc Bruant "fullmetalcoder" who started a qt gui and helped us a little for other stuff and Scott Zeid which provides the pictures from which are based the icons).

Have fun with TilEm2 !!!

Liens :

Official website
Download TilEm2
PDF documentation
Online Doc
Contact

Since this release, we have done a ti85 skin, external linking (link a virtual calc to another or link to a real calc etc...) and some i18n (english + french only).
While I'm talking about i18n, if someone is interested by doing this job for german, simply contact us on sourceforge website or by mail (t_dot_duponchelle_at_gmail_dot_com).

One more time thank you for the news and have fun with TilEm2 !!!
 
 
 
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MasterPhWOffline
Post subject:   PostPosted: Aug 14, 2012 - 02:38 AM
News Scout


Joined: Jul 06, 2004
Posts: 1.919

Location: W-Live
Status: Offline
Thanks for posting here, we will upgrade your user status to "emulator author" in the next few days.
We don't care, if you write the change log in English, French or Latin. Wink
We will try to post the news, whatever language it is written in.

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contra-shOffline
Post subject:   PostPosted: Oct 24, 2012 - 12:12 PM
Emu Author


Joined: Aug 14, 2012
Posts: 2


Status: Offline
Quote:
Thanks for posting here, we will upgrade your user status to "emulator author" in the next few days.


Cool Smile
What the new things I could do if I am "emulator author" that I can't do currently ? Very Happy

Do not hesitate to give feedback if you use TilEm2 (the best place is located here : http://sourceforge.net/projects/tilem/forums/forum/84646)
 
 
 
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MasterPhWOffline
Post subject:   PostPosted: Oct 24, 2012 - 01:19 PM
News Scout


Joined: Jul 06, 2004
Posts: 1.919

Location: W-Live
Status: Offline
[quote:4a6dd1871b="contra-sh"]
Quote:
Thanks for posting here, we will upgrade your user status to "emulator author" in the next few days.


Cool Smile
What the new things I could do if I am "emulator author" that I can't do currently ? Very Happy

Do not hesitate to give feedback if you use TilEm2 (the best place is located here : http://sourceforge.net/projects/tilem/forums/forum/84646)
To be honest: nothing. Very Happy
It's just for better recognition. Wink
And it's good for our users to see that you are "more" than the "standard" emu user.
I haven't had the time to try your emu yet, but I'll report there of course, if I'll find the time.

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