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krysmopompasOffline
Post subject:   PostPosted: Mar 01, 2010 - 12:04 PM
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Joined: Jun 19, 2008
Posts: 2.094


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Wie kann das denn sein? Die hatten eine Erlaubnis für das Sequel - und der neue Eigentümer überlegt es sich eben mal anders.

Quote:
February 28th, 2010

To Our Fans:

In 2005, Phoenix Online Studios received a Cease & Desist letter from Vivendi Universal, the owners of the King's Quest IP, in regards to our work on The Silver Lining. We complied with the request, and over the months that followed, we were able to work out a non-commercial fan license with Vivendi that allowed us to continue our work on the game.

We have spent a lot of time recently reworking the material of The Silver Lining into episodic releases, with the first out of a planned five episodes completed, and submitted for review, and had hoped we would be able to bring our game to you, the fans, in the Spring of 2010.

Recently, however, ownership of the Sierra IP changed hands and became the property of Activision. After talks and negotiations in the last few months between ourselves and Activision, they have reached the decision that they are not interested in granting a non-commercial license to The Silver Lining, and have asked that we cease production and take down all related materials on our website.

As before, we must and will comply with this decision, as much as we may wish we could do otherwise.

We cannot say enough how much we appreciate the support we have had over these years from our fans. Without you, we would never have gotten this far. There would be no game to develop, and no one to develop it for. You have been amazing and steadfast, and we will always remember that and appreciate it more than we can say.

Sadly, after eight years of dedicated work and even more dedicated fans, The Silver Lining project is closing down.

What the future holds for us, as individuals or a team, we cannot say. We have an amazing development team, however, filled with talented and hard-working individuals, and we hope the teamwork and rapport we’ve developed won’t go to waste. We hope that when we do know what the future holds for us, our fans will be there to enjoy what we can give them still.

Again, thank you all so much for everything. This has been a long and crazy road, full of more twists than we could’ve anticipated, but more triumphs and wonderful memories than we could’ve ever hoped for. And for that, to all of you and to everyone on our team, we will always be grateful.



Thank You,

The Silver Lining Development Team


http://www.tsl-game.com/

http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/

Quote:
To the people wondering if Activision-Blizzard can do this...legally, I'm afraid they can. The contract the TSL-team went into with VU a few years ago could be terminated by either party at any time.

To the posters asking...the difference with AGD Interactive was the fact that by the time VU Games was taken over by Activision, KQ1VGA, KQ2+ and QFG2VGA were already out and even Activision probably realized that shutting down the official source would just result in a lot of unofficial mirrors. So we were allowed to keep going for the time being. (yeah, that last part was not my imagination, so if any of you fans are planning to write an angry letter to Activision...kindly focus on TSL and keep AGD Interactive out of it...it's too late for them to pull KQ1, KQ2 and QFG2, but I'd hate to see the site being ordered to close)

I knew how harsh Activision's ideas about their IP were and expected TSL's "review" to be a vicious tug-of-war to get it out, but I didn't think they'd pull the rug from under you at this stage. That word litigation set the hairs of my neck on end. I'm very sorry to hear this. I can't imagine a more anticlimactic way years of work can end. You've achieved a lot over the years. It's a shame this ends in such a downer.

http://www.tsl-game.com/forum/index.php?topic=8394.msg271648#msg271648
 
 
 
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JezzeOffline
Post subject:   PostPosted: Mar 03, 2010 - 05:57 PM
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Joined: Oct 30, 2004
Posts: 5.751


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Sehr schade und unverständlich zu gleich!

p.s. Ich hab dem Topic mal einen eigenen Thread gegönnt.

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ZypreXaOffline
Post subject:   PostPosted: Mar 03, 2010 - 06:41 PM
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Joined: Mar 24, 2009
Posts: 189


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Das ist schon pure Bösartigkeit. Bei sowas bekomm ich echt eine Wut.
Am liebsten würd ich mich in ein Flugzeug setzen und die Verantwortlichen eigenhändig die Fresse einschlagen.

Sorry aber bei sowas hab ich null Toleranz.
 
 
 
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RagnarokOffline
Post subject:   PostPosted: Mar 03, 2010 - 06:52 PM
Jinxed


Joined: Dec 12, 2006
Posts: 5.397

Location: 기정동
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Ja, man fragt sich echt, was die sich dabei denken. Irgendwie kurzsichtig, möchte man annehmen...

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adventureFANOffline
Post subject:   PostPosted: Mar 03, 2010 - 07:03 PM
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Joined: Jul 14, 2004
Posts: 973


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Ich hab denen schon mein "Form Letter" geschickt, solltet ihr auch tun.

http://www.tsl-game.com/forum/index.php?topic=8406.0

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RagnarokOffline
Post subject:   PostPosted: Mar 03, 2010 - 07:09 PM
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Gute Sache, hab ich.

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CKeichelOffline
Post subject:   PostPosted: Mar 03, 2010 - 07:25 PM
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Joined: Dec 19, 2004
Posts: 2.666


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Activision stellt sich damit ziemlich ins Abseits, gerade, weil LucasArts und die jetzigen Rechtinhaber von Baphomets Fluch (wer auch immer das gerade sein mag) ähnliche Fanprojekte nicht gestoppt haben.

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atemschutzbaerOffline
Post subject:   PostPosted: Mar 03, 2010 - 07:40 PM
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Joined: Apr 06, 2007
Posts: 1.525

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Also ich verstehs auch nicht ganz. Ich muss sagen damit hat sich Activision einen Bärendienst erwiesen und es zweifelhaft ob dies für weitere Projekte von ihnen von nachteil sein wird. Gruss Atemschutzbaer.Den Formbrief werd ich auch losschicken.

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adventureFANOffline
Post subject:   PostPosted: Mar 03, 2010 - 07:51 PM
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Joined: Jul 14, 2004
Posts: 973


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Allgemein empfinde ich die heutigen Publisher als die Teufel der Spieleindustrie.
Das mit Activision ist auch kein Einzelfall... ich erinnere nur an das Fan-Remake von Chrono Trigger, welches Square-Enix gestoppt hat.

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JezzeOffline
Post subject:   PostPosted: Mar 03, 2010 - 08:34 PM
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Oh, erinnre mich bloß nicht an Chrono Resurrection. Crying or Very sad

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ZypreXaOffline
Post subject:   PostPosted: Mar 03, 2010 - 09:16 PM
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Joined: Mar 24, 2009
Posts: 189


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Du meinst Crimson Echoes, oder?

Das war auch schon mies, aber das war zumindest von Anfang an ein illegaler Hack.

Die Situation hier ist nochmal viel krasser....
 
 
 
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adventureFANOffline
Post subject:   PostPosted: Mar 03, 2010 - 09:18 PM
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Joined: Jul 14, 2004
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Nein, ich meinte schon Chrono Resurrection.
Und da war es mind. genauso krass.
 
 
 
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pr3stonOffline
Post subject:   PostPosted: Mar 03, 2010 - 09:26 PM
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Joined: Aug 11, 2007
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Verstehe auch nicht, warum die Entwickler sich nicht etwas schlauer anstellen... Man kann doch einfach das Game ohne verräterische Eigennamen etc entwickeln. Und später schiebt man einfach nen Patch nach, der alles Kings Quest mäßig umändert...
 
 
 
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TormentorOffline
Post subject:   PostPosted: Mar 03, 2010 - 09:47 PM
Darth Vaddi


Joined: Oct 20, 2006
Posts: 1.309


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Activision Blizzard Manager Robert A. Kotick hat schon die gesamte CoD Community verarscht mit seinen aussagen, dieser Typ ist ein Kapitalist wie er im Buche steht, deswegen wundert es mich nicht im geringsten nachdem auf Koticks Geheiß es keine ded Server oder Mod Tools gibt für Modern Warfare 2. Ich denke das diese Type gesehen hat das man mit einem Fan Projekt kein Geld machen kann und es aus diesem Grunde unter den Tisch gefallen ist. Kotick ist Schuld und kein anderer basta.

Hier mal ein Bild von dem Spinner.

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bimjim
Post subject:   PostPosted: Mar 03, 2010 - 10:03 PM
Retromeister


Joined: Mar 05, 2007
Posts: 903


ich dachte erst, auf den ersten blick, es wäre tony blair...naja egal
aufjedenfall nieder mit den kapitalisten!!!
...werft ihn zu poden
 
 
 
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