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creaothceannOffline
Post subject: SNES: bZSNES v1.51 released  PostPosted: Mar 31, 2011 - 07:44 PM
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Joined: Jun 23, 2005
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byuu hat sein neuestes Emulator-Project veröffentlicht: einen ZSNES Emulator, genannt bZSNES.



byuu released his newest emulation project: a ZSNES emulator, named bZSNES. You can see the full feature list, some screenshots, and download the first release on the project page and discuss it here.

Quote:
About

bZSNES is a portable ZSNES emulator for Windows, OS X and Linux; written in C++. It is licensed under the GNU GPLv2.

Features
  • bZSNES emulates almost all of the major features of ZSNES:
  • VRAM can be written at any time, even while screen is rendering
  • OAM and CGRAM can also be written at any time
  • DSP echo buffer writes do not interfere with APURAM
  • DRAM does not need to be periodically refreshed
  • H/DMA synchronization does not steal CPU time
  • auto joypad polling results can be read immediately
  • CPU multiplication and division register results can be read immediately
  • mid-scanline writes to PPU registers do not interfere with video output
  • PPU background and sprite layers can be individually toggled on and off
  • DSP voice channels can be individually toggled on and off
  • CPU speed can be adjusted from its official frequency
    ... and more!

Compatibility

bZSNES is sure to be highly compatible with software made for ZSNES, such as:
  • BS Zelda [English translation]
  • Bahamut Lagoon [English translation]
  • Sailor Moon: Another Story [English translation]
  • Super Mario World [Addmusic hacks]
    ... and much more!

Screenshots

But it doesn´t stop there! bZSNES also emulates the look and feel of ZSNES. You can even theme bZSNES with your own colors and fonts!





Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
 
 
 
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JezzeOffline
Post subject: SNES: bZSNES v1.51 released  PostPosted: Mar 31, 2011 - 07:46 PM
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Quote:
But it doesn´t stop there! bZSNES also emulates the look and feel of ZSNES.

Das ist wirklich zu viel des "Guten"...

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Predator82Offline
Post subject: SNES: bZSNES v1.51 released  PostPosted: Mar 31, 2011 - 07:51 PM
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Joined: Apr 14, 2007
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Braucht wer?
Anstatt an BSNES weiterzuoptimieren kommt son Käs, omg

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Was zum Teufel bist du?

My Hi-Res-Packs @ AEP / My Hi-Res-Packs @ Emu Talk / Maus-Steuerung mit Autohotkey @ AEP

30.11.13 R.I.P Paul Walker 
 
 
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RagnarokOffline
Post subject: SNES: bZSNES v1.51 released  PostPosted: Mar 31, 2011 - 08:03 PM
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Eh, Du kannst immer nur motzen, motzen, motzen... Ich finds jedenfalls geil! Irgendwie - retro! Very Happy

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MasterflowOffline
Post subject: SNES: bZSNES v1.51 released  PostPosted: Mar 31, 2011 - 09:19 PM
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Joined: Jul 07, 2006
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Der HAMMER!
Vor allem die geilen Features Smile
 
 
 
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MorkuOffline
Post subject:   PostPosted: Mar 31, 2011 - 09:53 PM
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Welchen genauen Sinn hat jetzt das Projekt?
Hat ein Emulator nicht das Ziel die Original Hardware bestmöglich wiederzugeben? Und wäre dann ZSNES nicht genau der Emulator, den man nicht nutzen und fördern sollte?
Basiert das überhaupt auf ZSNES? Oder sieht es nur so aus?
Hä???
 
 
 
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JezzeOffline
Post subject:   PostPosted: Mar 31, 2011 - 10:15 PM
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Quote:
Welchen genauen Sinn hat jetzt das Projekt?

Bei diesem Release handelt es sich wohl um einen verfrühten Aprilscherz.

Quote:
Basiert das überhaupt auf ZSNES?

Der Emulator basiert natürlich nicht auf ZSNES, sondern auf bsnes, der in dieser Version sämtlich Aspekte der nicht-Akkuratheit von ZSNES "emuliert", die auch als Features aufgelistet sind.

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Last edited by Jezze on Mar 31, 2011 - 10:20 PM; edited 1 time in total 
 
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creaothceannOffline
Post subject:   PostPosted: Mar 31, 2011 - 10:18 PM
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[quote:d3ec90c8c8="Jezze"]verfrühten
Einer der Poster auf byuus Board lebt in China. Wink
 
 
 
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JezzeOffline
Post subject:   PostPosted: Mar 31, 2011 - 10:24 PM
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Das könnte es erkläre.

Ich sehe auch gerade, dass auf byuu's Homepage als Datum des Releases bereits der 1. April angegeben ist.

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MorkuOffline
Post subject:   PostPosted: Mar 31, 2011 - 11:25 PM
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Achja, April. Daran hab ich schon gar nicht gedacht, aber damit hat er mich echt gekriegt ^^
Aber hätte ja sein können, dass ZSNES Vorteile besitzt, die ich nicht kenne Wink
Bei mir sieht es nichtmal wie auf dem Screenshot aus. Ich habe irgend ein Vista/XP/ZSNES Design Mix.
 
 
 
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krysmopompasOffline
Post subject:   PostPosted: Apr 01, 2011 - 01:24 AM
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Joined: Jun 19, 2008
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Laughing

Ein Emulator Emulator. Im Gegensatz zu ZSNES ist bZSNES portabel:
[quote:b8f89fca0f="byuu"]You can on an x86-compatible target. bZSNES runs natively on amd64 (with no ia32-libs), PowerPC and Itanium.
I am currently working on bZSNES 2.0, which will run on ARM as well.
Wegen der vielen ZSNES ROMHacks ist bZSNES mehr als ein Spaß.

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TeralonOffline
Post subject:   PostPosted: Apr 01, 2011 - 05:40 PM
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Joined: Feb 07, 2011
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ScummVM bietet heute sogar Kinect - Support an. Very Happy
 
 
 
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Rommaster
Post subject:   PostPosted: Apr 11, 2011 - 11:18 PM
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Alles Humbug, weiß gar nicht, was die Leute gegen Zsnes motzen..
 
 
 
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Sp00kyFox
Post subject:   PostPosted: Apr 13, 2011 - 02:06 PM
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Joined: Sep 10, 2010
Posts: 208


[quote:a9362691f9="Rommaster"]Alles Humbug, weiß gar nicht, was die Leute gegen Zsnes motzen..
zsnes hat halt so manche probleme. unter anderem unkorrektes zeitverhalten, sowie soundprobleme und grafikprobleme bei so manchen spielen. wenn man nur super mario world damit zockt merkt man das natürlich net.
 
 
 
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