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Review of the moment
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Autor |
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Jezze
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Titel: Frontends: EmuLoader v7.6
Verfasst am: 22.05.2014, 07:40 Uhr
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Banned Team Member
Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751
Status: Offline
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Eine neue Version des Multi-Arcade Frontends EmuLoader wurde veröffentlicht. EmuLoader ist vom gleichen Autor wie EmuCon und unterstützt die Emulatoren MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc
A new version of the multi-arcade frontend EmuLoader has been released. EmuLoader is from the same author as EmuCon and supports the emulators MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc
Zitat: version 7.6 change log - May 21, 2014
Fixed
- Game info and game icon displayed when editing MAME/HBMAME custom settings: horizont.ini; vertical.ini; debug.ini; vector.ini
- Hint texts not showing on some menu items
- Splash screen resize function for 740x480 / 640x480 resolutions was being executed on every FormShow() call. It should be executed only once
- Messages dialog height is bigger than Windows resolution if the text is too long. Fix for all resolutions, not just low res
- Minor interface tweaks
Changed
- Moved driver status settings from customize columns dialog / View Mode tool bar button to preference screen, "Games List" page. It makes more sense. The customize columns dialog exists purely to change columns positions, visibility and their sizes (details/grouped view modes)
- Read/write settings also moved from [Configuration] to [Preferences] section (EmuLoader.ini)
- The following screens/dialogs automatically adapt their layouts to fit 640x480 / 720x480 resolutions (only when needed)
- messages dialog
- emulators setup screen
- customize columns screen
- select system dialog
- delete/copy/move single game dialog
- view file versions (redesigned, main menu "View")
- Preferences screen redesigned to fit 640x480 resolution... and to avoid waste of space
- The following screens/dialogs were resized to fit 640x480 /720x480 resolutions
- frontend´s select file custom dialog
- frontend´s select folder custom dialog
- favorites manager dialog
- Images manager update (main menu "Images")
- layout updated to maximize workspace and to fit 1024x768 resolution (minimum res required!)
- proper image folder detection, in case the folder is defined but doesn´t actually exist
- removed the image category column as you can only scan one category at a time; category now shown at the top (missing icons list)
- added all driver status fields; icons only, no texts (columns cannot be resized)
- added driver name column
- new scan option: "Scan Devices With No ROMs", disabled by default so you can eliminate device sets like "sound", "screen", "spc700", "5380 SCSI"
- fixed a few bugs, internal and visual
- MAMu_ icons manager update (you should reset columns sizes in "Options" button, status bar)
- layout updated to maximize workspace and to fit 800x600 resolution (minimum res required!)
- proper folder detection, in case the folder is selected but doesn´t actually exist
- added all driver status fields; icons only, no texts (columns cannot be resized)
- columns order changed for better viewing: game title; game name; clone of; bios name; driver name; driver status; emulation status; color status; sound status; graphic status; manufacturer; version added
- new scan option: "Search Icons for Devices With No ROMs", disabled by default so you can eliminate device sets like "sound", "screen", "spc700", "5380 SCSI"
- fixed a few bugs, internal and visual
Added
- Support to read/write mame.ini in "emu_dirini" sub-folder
- Detection of "drivername.ini" files in "emu_dirini" folder along with "emu_dirinisource" on set/delete custom driver options (MAME/HBMAME)
- Small tool bar buttons is back! Icons size used is 28x22 pixels (main menu "View" / "Tool Bar Buttons" or customize tool bar dialog)
- The main filter button only show the "all games" icon no matter what filter is selected
- Read/write support for "arcade.ini" config file, exclusive for UME v0.153ex2 and newer (games popup menu, Custom Settings sub-menu)
- Watch game video previews using a media player of your choise. This feature was created with "Media Player Classic Home Cinema" portability in mind... http://mpc-hc.org
- any video/audio format is supported as long as you have the codec installed in Windows and/or an application to play them
- only the first file found is played if there are multiple files with same gamename but different extensions (TSearchRec search pattern: gamename.*)
- any media player application that load video/audio from the command line can be used
- feature settings located in "Video Preview" page, preferences screen and saved in "el_dirini_filesvideo_preview.ini" file
- command line parameters support for more control over the media player (switches)
- a %1 tag is required so it can be replaced by the video/audio filename (no surrounding quotes required)
- relative paths are relative to the frontend, not emulators
- folder recursive scan is NOT supported to avoid dog-slow file search, excessive disk reading and pointless waste of RAM/CPU resources
- executable or batch files can be used
- media player parameters are saved based on the app filename, you can have as many media players setup as you want. Emu Loader will remember parameters for each of them
- manual playback: "Shift-V" shortcut; "Play Video Preview" in games popup menu or button in images tool bar buttons; assigned button for arcade controllers
- setting "AutoPlay" to play videos as you select games (disabled by default for safety reasons)
- setting "Parent Game Video" to play video of parent game, if selected game is a clone and the video is not found (disabled by default)
- setting "Play Videos Enabled" to toggle the feature ON/OFF in case you wish to completely disable this feature (enabled by default)
- Columns header custom font. That´s right, now you can customize the header font in details/grouped view mode. Found in games popup menu and preferences screen, "Games List" page
version 7.5.8 change log - April 24, 2014
Fixed
- Daphne games with missing ROMs sets were tagged as available
- Selecting games with USB editions of X-Arcade / HotRod SE controllers was not working due to NumLock key state. EL will try to detect NumPad key presses (arrow keys). No need to change NumLock key state anymore!
- Devastator II / SlikStik controllers don´t require this as they use regular arrow keys for player 1 stick
Added
- Added DICE v0.9 new games (DICE_xml.dat)
Related links:
[ Frontend Downloads ]
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