Welcome to AEP Emulation Page - Emulation News     
hosted by AEP-Emu   
   
  Login/Create an account
Home Account Emulatoren Forum Online Games Web Links
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Weblinks
· Game Reviews
· Forums
· Online Games
· AEP Shop

Downloads

· ROMs (PDRoms)

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Lame Mails
· Glossar
· FAQ
· Impressum

Select language
Select interface language:

EnglishGerman

Forum
MEMBERS ONLINE
>Morku
We have 82 guests and 1 member online

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Hosted Sites
· AEP Kailleraserver
· CVS-Compile
· AEPgb
· vSNES

Funny Quotes

(zu MAME:) ca. 40.00000 Spiele und eines schlechter emuliert als das andere,ich verstehe nicht was manche an diesem Ding so finden ?

-- Hawkeye (Emunews.24)

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication English
· RSS News-syndication Deutsch
· Newsticker (Java)
· News-Banner (JPG)

Affiliates
· Emulation64
· e-lation.net
· 1Emulation
· DOSbox
· Retroguru
· SEGA-DC.de
· XTemulation


Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
retroKOffline
Post subject: Free Heroes2 Engine 20091127  PostPosted: Dec 07, 2009 - 12:40 PM
Site Admin


Joined: Jul 04, 2004
Posts: 7173

Location: Frankfurt a.M.

Highscores in 03/2010

Status: Offline

Free Heroes2 Engine ist ein freies Remake des Klassikers Heroes of the Might and Magic II.


Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL.

Quote:
SVN - up to r1374

Nov, 27, 2009
+ fixed multiple pickup maps event
+ fixed sounds in battle being clipped. Stop battle music at end of battle summary.
+ added new mixer code, alternative sound load update code, reduce memory usage

Nov, 8, 2009
+ fixed heroes fadein/fadeout
+ fixed multiple maps event
+ update mixer
+ added options alt resource, support ogg sounds
+ added options hide ai move
+ fixed obelisk action, updated open puzzle algorithm
+ added builtin icon (mingw32, mingw32ce)
+ update artifact Arm of the Martyr
+ added artifact Spell Scroll
+ fixed heroes action (meetings/battle) with other heroes (shipmaster)
+ added rescan path for heroes with new day
+ added check full bag artifacts for heroes;
+ added ActionToTravelersTent and ActionToBarrier
+ fixed battle: fix flag, fix count troop visible
+ fixed 65k count for battle troop

Oct, 22, 2009 - Development build, 1299
+ Updated size army for heroes/castles info
+ Updated save file format version
+ Updated AI move, fix redraw status window
+ Added support translation for name and description maps, maps messages
+ Fixed recruit hero with empty army
+ Fixed restore magic point for heroes
+ Added tap delay settings, update high scores dialogue
+ Added buy magic book for pocketpc version
+ Fixed capture abandoned mine, add AI action abandoned mine
+ Fixed AI move midi cd music
+ Added store high scores and update high scores dialogue
+ Added force lang options
+ Added translation for original map files (sign, rumors, events message, sphinx riddle)
+ Added emulation the right mouse button for tap mode
+ Added low memory actions
+ Update pocketpc dialogues
+ Fixed more problems with troops moving too close in battle.
+ Keep battle win/lose music from looping. Play the puzzle music when not using midi.
+ Fixed incorrect battle results being displayed when battling AI.
+ Fixed trolls starting with much more health than they should in battle.
+ Fixed various problems in battle causing troops to attack from too far away.

Oct, 7, 2009 - Development build, 1235
+ Fixed for Battle: DrawShadow and DrawCell support 8 bit for default depth, fast move cursor for battle scene, fix left click for move current troop, set cursor WAR_NONE after kick
+ added puzzle dialogue for pocketpc version, fix for redraw heroes move
+ added binary save format
+ few updates for pocketpc version
+ added buy boat and marketplace dialogue for pocketpc
+ added tap mode and offset pointer settings for pocketpc (one touch as mouse click)

Developers
+ added WITHOUT_EDITOR, WITHOUT_ZLIB and WITHOUT_XML build options

Sep, 28, 2009 - Development build, 1210
+ More updates for pocketpc version


Related links:
[ Weitere Remakes und VMs ]

_________________
That's no moon! 
 
 
 View user's profile Send private message Send e-mail Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2007 The PNphpBB Group
Credits

Valid HTML 4.01! [Valid RSS]
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2010 AEP Emulation Page
This web site was made with PostNuke, a web portal system written in PHP. PostNuke is Free Software released under the GNU/GPL license.
You can syndicate our news using the file backend_en.php for English headlines and backend_de.php for German headlines.