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This is Topic: Remakes und VMs
Following are the News Items published under this Topic.



The Force Engine 1.22.100
Posted by retroK on Monday, March 24, 2025 - 08:56 (110 Reads)
Topic Remakes und VMs
Remakes und VMs

The Force Engine LogoThe Force Engine ist ein Port der Jedi Engine (Spiele wie u.a. Dark Forces) für Windows.

Note:
  • Added option to avoid waiting for process completion, this process is not completing correctly for at least one user.
    • If the Level Editor is crashing when you hit play to test, go to the Level menu > User Preferences > Editing > disable On Play, wait for process completion.
  • Cleans up the curve segment controls, so the number of segments is properly clamped (no more having to hit the key multiple times to see a change).
  • Changed the "Lock movement" shortcut text to be more clear.
  • Added shortcuts to move the camera up and down in the 3D view (Space, Ctrl+Space by default).
  • Fixed a crash trying loading a sprite when an Archive is null.
  • Added support for mouse buttons to be used for shortcuts (except for left-mouse).
  • Added editable shortcuts for
    • Texture mouse panning.
    • 2D viewport panning.
    • 3D camera rotation.
OpenOMF v0.7.1
Posted by retroK on Friday, March 21, 2025 - 08:55 (109 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenOMF LogoOpenOMF ist ein Remake für das Spiel One Must Fall (Open-Source in C für Windows, macOS und Linux).

Note:
  • Bump version in CMakeLists.txt to 0.7.0 by @Nopey in #815
  • Rewrite expanded colors to use the pilot's palette by @Vagabond in #862
  • Add flatpack support by @Vagabond in #857
  • Prepare for 0.7.1 by @Vagabond in #863
ScummVM WIP Adventures of Willy Beamish and Heart of China a
Posted by retroK on Friday, March 21, 2025 - 06:44 (125 Reads)
Topic Remakes und VMs
Remakes und VMs

ScummVM LogoDie neueste Daily Build Version von ScummVM unterstützt nun auch die Spiele The Adventures of Willy Beamish und Heart of China. Interessierte sind aufgefordert die Spiele zu testen und eventuelle Fehler dem ScummVM Team zu melden.

Note:

We are excited to announce the classic Dynamix adventure games The Adventures of Willy Beamish and Heart of China are now ready for testing in ScummVM!

As the titular Willy Beamish, you play a 9-year-old troublemaker from Frumpton, USA. All you want to do is play Nintari and hang out with your friends, but your parents keep giving you so many chores... and even when you get them done, larger and more sinister forces are at work in your small town. A kid can't get a break!

In Heart of China, you start as retired WWI pilot Jake "Lucky" Masters. After a run-in with Hong Kong businessman E.A. Lomax, you feel driven by a strong sense of duty (and your massive debts!) to help him track down his kidnapped daughter. Work your way through a branching plot and the opportunity to play as three different characters to solve the puzzles and get Kate home.

Along with the previously announced Rise of the Dragon, these games complete Dynamix's short series of adventure games using the DGDS engine.

To test these games, you’ll need a DOS version of the game (both are available from GOG) and a daily development build. Be sure to check the notes on the wiki for each game, and please report any bugs on our issue tracker.

FastDoom v1.1.2
Posted by retroK on Friday, March 21, 2025 - 08:47 (123 Reads)
Topic Remakes und VMs
Remakes und VMs

FastDoom LogoFastDoom ist ein Port von Doom, mit dem Ziel so schnell und optimiert wie möglich zu laufen.

 

Note:
  • Gamma level is now selectable in 0.0625 steps from 0.5 to 2.5
  • Smaller executables (~15Kb)
  • A bit faster realtime automap updates (issue #229)
  • Fix missing entry on display menu for text modes
  • Fix enabled cursor in the MDA modes
  • Fix CGA color palette (low intensity, red-green-brown) for CGA compatible cards on some systems (wrong BIOS Int 10/AH=0Bh/BH=00h)
TR2X 0.10
Posted by retroK on Wednesday, March 19, 2025 - 08:20 (91 Reads)
Topic Remakes und VMs
Remakes und VMs

TR2X LogoTR2X ist eine quelloffene Reimplementierung von Tomb Raider 2.

Note:

Changelog: https://github.com/LostArtefacts/TRX/releases

fpc_atomic v0.12006
Posted by retroK on Tuesday, March 18, 2025 - 02:40 (92 Reads)
Topic Remakes und VMs
Remakes und VMs

fpc_atomic Logofpc_atomic ist ein Port / Klon des Spiels Atomic Bomberman (Open-Source in FreePascal von Uwe Schächterle).

Note:
  • FPC Atomic is a complete reimplementation of the original Atomic Bomberman game (from 1997). This repository hosts only the source code, as the graphics and sounds are copyrighted by Interplay Productions. To play the game, you need to extract the original graphics from the game disc and provide them as requested by the game.
    • add missing SDL_PumpEvents
    • Feature Request #8 load remote IP / Port Settings in "J" Dialog
    • FIX: "Slow" bug under Windows #7
FastDoom v1.1.1
Posted by retroK on Tuesday, March 18, 2025 - 01:51 (90 Reads)
Topic Remakes und VMs
Remakes und VMs

FastDoom LogoFastDoom ist ein Port von Doom, mit dem Ziel so schnell und optimiert wie möglich zu laufen.

 

Note:
  • Fixed VESA linear modes that are not 100% linear (scanlines with empty voids at the end)
  • Added a new menu option to enable or disable realtime automap updates (issue #229)
  • Improved the speed of realtime automap updates (issue #229)
OpenMW v0.49.0 RC6
Posted by retroK on Sunday, March 16, 2025 - 12:54 (107 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenMW LogoOpenMW ist eine Open-Source Engine für das Spiel The Elder Scrolls 3: Morrowind.

 

Abuse 1.0.2
Posted by retroK on Saturday, March 15, 2025 - 05:28 (91 Reads)
Topic Remakes und VMs
Remakes und VMs

Abuse LogoAbuse/SDL ist ein Open Source Port von dem Spiel Abuse (Weitergeführt von Metin Celik).

Note:
  • Improved performance of light calculation
  • Fixed VRAM leak by rewriting the renderer
  • Fixed weapon switching using the mouse wheel
UnleashedRecomp v1.0.2
Posted by retroK on Wednesday, March 12, 2025 - 03:04 (115 Reads)
Topic Remakes und VMs
Remakes und VMs

Unleashed Recompiled LogoUnleashedRecomp ist eine quelloffene Reimplementierung des Spiels Sonic Unleashed für Windows und Linux.

Note:
  • Fixed a potential crash that could occur on first launch after installing the game. (#1098)
  • Fixed graphical issues that would occur when anti-aliasing was enabled for Intel GPUs. (#853)
  • Added an error message for users with CPUs that do not support the AVX instruction set. (#1067)
  • Implemented integrity checks for D3D12 DLL files. (#998)
  • Implemented a safeguard to prevent the game from being closed during auto-saving. (#967)
  • Updated the audio backend to force WASAPI on Windows, addressing certain audio issues. (#1134)
  • Adjusted the FPS slider to allow locking the frame rate to 240 FPS. (#1082)
  • Fixed an issue where lasers wouldn't turn off in Spagonia after obtaining the Wall Jump Shoes with hints disabled. (#1130)
  • Fixed a few typos in the localized text for custom menus. (#545, #980)
  • Fixed the "Homing Attack On Jump" code not working correctly in Cool Edge Act 3 (Day). (#904)
  • Added a Hedge Mod Manager code to disable the boost filter on background music. (#999)
  • Added a Hedge Mod Manager code to disable D-Pad movement. (#604)
Abuse 1.0.1
Posted by retroK on Monday, March 10, 2025 - 10:38 (91 Reads)
Topic Remakes und VMs
Remakes und VMs

Abuse LogoAbuse/SDL ist ein Open Source Port von dem Spiel Abuse (Weitergeführt von Metin Celik).

Note:
  • 1.0.1
    • Corrected the behavior of the icon buttons in the main menu.
    • Increased the brightness of the icon buttons in the main menu.
    • Made camera movement smoother when climbing ladders.
    • Fixed music not working on Linux if FluidSynth was not installed.
    • Fixed crashing when hitting ESC in the main menu before a level was loaded.
  • 1.0.0
    • FPS Unlocked: The game is no longer locked to 15 FPS. Frame rate is now interpolated to match your screen refresh rate.
    • Adaptive VSync: Added support for FreeSync and G-Sync to eliminate screen tearing.
    • Music: Resolved the issue of music not playing by including a SoundFont.
    • Controller Support: Automatically detects controllers without requiring additional setup.
    • No Automatic Weapon Switching: You now retain your current weapon when picking up a new one.
    • No 'Are you sure?' Prompt on Quit: Removed the confirmation prompt for quicker exiting.
    • Menu & ESC Key: Pressing ESC from the main menu now returns you to the game instead of quitting.
    • AppImage Support on Linux: Added AppImage support for easy installation.
    • Fixed typos and corrected character encoding in German and French text.
    • Addressed minor bugs that caused occasional crashes or slowdowns.
OpenJK 2025.03.10
Posted by retroK on Monday, March 10, 2025 - 10:26 (70 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenJK LogoOpenJK ist ein Port bzw eine Weiterentwicklung der Jedi Academy und Jedi Outcast Spiele-Engine für Windows, macOS und Linux.

Note:

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software

  • [NPC behavior] reduce NPC_BSFlee random range
  • CI updates
  • [JO] Fix level transition screen
VCMI Project - Heroes 3: WoG recreated v1.6.7
Posted by retroK on Friday, March 07, 2025 - 03:34 (126 Reads)
Topic Remakes und VMs
Remakes und VMs

VCMI Project ist ein freies Remake des Klassikers Heroes of Might and Magic 3 WoG. Changelog

ScummVM WIP Dark Seed
Posted by retroK on Wednesday, March 05, 2025 - 01:17 (102 Reads)
Topic Remakes und VMs
Remakes und VMs

ScummVM LogoDie neueste Daily Build Version von ScummVM unterstützt nun auch das Spiel Dark Seed. Interessierte sind aufgefordert das Spiel zu testen und eventuelle Fehler dem ScummVM Team zu melden.

Note:

Dark Seed, a 90's point-and-click horror game from the mind of H.R. Giger, is now ready for public testing!

In the game you play the role of Mike Dawson, who just moved to a beautiful solitary mansion to pursue his dream of becoming a writer. You'll soon realise that the place harbors dark secrets, and you'll have just three days to escape a fate worse than death...

The DOS Floppy and CD versions are supported. The engine also supports a number of localised versions Spanish, French, German, Korean and Chinese.

The floppy version currently lacks sound effects but all other features from the original game should be present.

The engine also has the option of using the "arguably" better floppy music with the CD version if you have both.

To participate in the testing, ensure you have a daily development build. As always, please submit the bug reports to our issue tracker.

OpenRA playtest-20250303
Posted by retroK on Tuesday, March 04, 2025 - 08:25 (78 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenRA LogoEine neue Version von OpenRA ist erschienen. OpenRA ist eine freie Spielengine für Spiele wie Command & Conquer und Command & Conquer: Red Alert.

OpenGoal 0.2.24
Posted by retroK on Sunday, March 02, 2025 - 04:46 (92 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenGoal LogoOpenGoal ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.

Note:
  • g/j2: persist subtitle language properly, eliminates a crash
GZDoom v4.14.1
Posted by retroK on Sunday, March 02, 2025 - 04:44 (104 Reads)
Topic Remakes und VMs
Remakes und VMs

gzdoom LogoGZDoom ist ein erweiterter Port von Doom, der moderne Hardware und Betriebssysteme unterstützt.

 

Rocks'n'Diamonds 4.4.0.4
Posted by retroK on Saturday, March 01, 2025 - 02:07 (134 Reads)
Topic Remakes und VMs
Remakes und VMs

Rocks'n'Diamonds LogoDas "Boulder Dash" Remake Rocks'n'Diamonds ist in einer neuen Version für Linux, Windows, macOS und Android erschienen.

Note:
  • added support for game panel values for native BD game engine
  • added support for toggling extra game panel items by left Shift key
  • added setup option for key shortcut to toggle extra game panel items
  • added support for reading two extra colors from BDCFF file
  • fixed clearing off-screen areas in window mode after resizing window
  • fixed not setting BD multiple lives if first level has level story
  • fixed crash bug (accessing undefined cave with non-BD game engine)
  • fixed compiler warnings with GCC 11, GCC 13 and Clang 18
OpenGoal 0.2.23
Posted by retroK on Saturday, March 01, 2025 - 09:48 (132 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenGoal LogoOpenGoal ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.

Note:
  • CI: Periodic Controller Database Update by @OpenGOALBot in #3856
  • [decompiler] More inline vector functions by @water111 in #3861
  • [graphics] Fix issue with envmap math by @water111 in #3862
  • [jak3] Fix crash in subrails by @water111 in #3863
  • ci: update to ubuntu 22.04 by @xTVaser in #3860
  • Jak 2: Italian translation (Hints) by @manuelx98 in #3590
  • CI: Periodic Controller Database Update by @OpenGOALBot in #3865
  • New Crowdin updates - February 2024 by @xTVaser in #3857
  • New Crowdin updates - February 2024 by @xTVaser in #3867
  • build(deps): bump hendrikmuhs/ccache-action from 1.2.16 to 1.2.17 by @dependabot in #3868
OpenCrystalCaves v0.3.0
Posted by retroK on Wednesday, February 26, 2025 - 11:00 (173 Reads)
Topic Remakes und VMs
Remakes und VMs

OpenCrystalCaves ist ein Remake der Crystal Caves Engine (Open-Source in C++).

Note:

Playable level 2

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