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MES32 0.67
Posted on: 19.04.2003, 11:47 Uhr von XTale

Diverse Systeme German
Der Windowsport des Multi-Emulators MESS gibts nun auch in Version 0.67.

Neue Systeme werden zwar nicht unterstützt, aber es gab mal wieder viele Bugfixes und das ganze baut halt nun auf dem Mame 0.67er Core auf.


0.67

New System Drivers Supported (in no particular order):
------------------------------------------------------
(none)

System Driver Changes:
----------------------
- [A2600/A5200/COLECO/COCO/INTV/MSX/SNES/VECTREX] Added support for new
GoodTools file extensions. (bugs #277, #278, #279, #350) [Nate Woods]

- [C16/VC20] Fixed crashes in quickloader. [Nate Woods]

- [C16] Improved TED7360 sound emulation. [Attila Grosz]

- [COCO] Added direct support for OS-9 floppy disk images. If an attached disk's
filename ends in .os9, the first sector will be analyzed for geometry
information. [Tim Lindner]

- [COCO] Scaled the joystick port to 64 quanta rather than 256. (bug #340)
[Tim Lindner]

- [COCO] Fixed bug #359. [Nate Woods]

- [MAC] Improved mouse emulation when moving diagonally. [Raphael Nabet]

- [MC10] Fixed bug #358. [Nate Woods]

- [PC200] Replaced generic character ROM with one reconstructed using CGAFont.
[John Elliott]

- [PC1512] Replaced generic character ROM with one reconstructed using CGAFont.
[John Elliott]

- [PC1640] Added definition for the character ROM in ROM_LOAD structure.
[Stefano Priore]

- [PDP1] Added support for lightpen with variable tip size. [Raphael Nabet]

- [TI99] Added support for new disk geometries (9 sec/trk DSSD, 16 sec/trk SSDD,
16 sec/trk DSDD). [Raphael Nabet]

- [TOOLS] Added CGAFont, a tool to help people reconstructing PC character ROMs
without using an EPROM reader. [John Elliott]

Source Changes:
---------------
- The core is based on MAME 0.67. This incorporates all features of the
update to this core. [MAME team]

- VIDEO_UPDATE() now has a do_skip parameter, which enables drivers to inform
the core that no significant drawing has occured, and it is safe to skip
blitting the current frame. [Nate Woods]

- [Windows] New -writeconfig option, that causes the current settings to be
written back to an INI on exiting the emulation. [Nate Woods]

- [Windows] SSE optimizations to the blitter. [Nate Woods]

- [Windows] Fixed bug #344. [Nate Woods]

- [Windows UI] Fixed bug #348. [Nate Woods]

- [Windows UI] Changes made to mounted devices at runtime will now be persist
between emulation sessions. (bug #228) [Nate Woods]

 
verwandte Links
· Diverse / Misc Emulatoren
· mehr zu Diverse Systeme
· Beiträge von XTale


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