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retroKOffline
Post subject: ZSNES February 7 WIP  PostPosted: Feb 07, 2005 - 10:30 AM
Site Admin


Joined: Jul 04, 2004
Posts: 9648

Location: Frankfurt a.M.

Highscores in 08/2020

Status: Offline

Ipher hat eine neue WIP Version des aktuellsten ZSNES Sourcecodes kompiliert.


Ipher compiled the latest ZSNES sources and released a new WIP build.




  • D_W: Fixed SRAM path saving when loaded from config file. [Nach]
  • W_S: Even lower CPU utilization in GUI, this is a really quick and dirty fix [pagefault]
  • W_S: F1/F3 menu´s now included in CPU usage fix [pagefault]
  • WIN: Begin support of the debugger. [pagefault]
  • SDL: Fixed video change freeze problems. [Nach]
  • ALL: Fixed register overwriting when using Check SRAM+Save. [Nach]
  • ALL: Fixed loading of sound off. [Nach]
  • ALL: Fix some ZMV bugs. [pagefault]
  • ALL: Fixed some bizarre sprite corruption bugs in some squaresoft games. [pagefault]
  • ALL: Fixed video fail restore. [Nach]
  • ALL: Removed some unneeded code that only slowed things down. [Nach]
  • ALL: Netplay fixes round 3. [pagefault, Nach]
  • ALL: Align more data. [Nach, pagefault]
  • GUI: Changed video change key to spacebar. [Nach]
  • SRC: Added CPU parameter for specific CPU optimizations. [Nach]
  • SRC: Something to help our porting of code from assembly to C. [Nach]
  • SRC: By annoying bordering on moronic demand, added win32-unix-shell. [Nach]
  • SRC: Merged ztcp. [Nach]
  • SRC: Removed src/video/2xsaiw.inc [Nach]




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