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step1978Offline
Post subject: SNES: SNESGT v0.217  PostPosted: May 01, 2007 - 05:54 AM
News Scout


Joined: Jun 25, 2005
Posts: 4562

Location: Berlin

Highscores in 07/2020

Status: Offline

Gigo hat eine neue Version seines SNES Emulators SNESGT freigegeben.



Gigo has released a new version of his SNES emulator SNESGT.

Quote:
- What´s new -
May 1
SNESGT 0.217 is released.

Simplified Chinese language file is also available in download section.
Thanks to Nabarl.

Machine Translation
Quote:
  • Correction of the bug by which the size wasn´t reflected by the window size designation time (X1) accurately
  • It´s corrected that the address wasn´t masked at the name table arrangement decision register ($2107-$210a).
  • Screen change correction of steel 1-4
  • The bug of the Sprite drawing is corrected at the time of a high-resolution mode.
  • Screen change correction of Tokimeki Memorial and dragon night 4
  • It´s corrected that a soft reset wasn´t functioning well.
  • Correction of the bug when a password of DEMONZUBUREIZON resets, which isn´t left
  • Correction of the bug which couldn´t be written in an SRAM any more in DMA
  • The correction by which initial condition of a super Mario collection is the strange bug -It´s corrected that the address inn chestnut-ment which is at the time of VRAM writing in was wrong.
  • Screen change correction of a wing commander
  • Correction of the bug by which modulation input wasn´t reset by the time of dumbness
  • The correction by which a sound effect of Roma Saga 3 is the strange bug
  • Movement of a ENDX flag of a sound DSP is corrected.
  • Clock tower movement
  • Correction at the timing of communication of SPC65816 -Miracle movement of girls
  • It´s corrected in order to carry out the cord which exists on the control register right.
  • Outer world movement
  • The execution cycle number correction of FX
  • Stage selection screen change correction of WAIRUDOTORAKKUSU
  • Corresponding to S-RTC.
  • PLG of Ogai animal story 2 moves right.
  • Resolution mechanism of detection of default is corrected.
  • It´s corrected that 320x240 had been default.


Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
 
 
 
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JohnPlayerOffline
Post subject: SNES: SNESGT v0.217  PostPosted: May 01, 2007 - 12:43 PM
Retrokenner


Joined: Sep 26, 2004
Posts: 256



Highscores in 07/2020

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Es muss nicht immer ZSNES oder SNES9x sein.
 
 
 
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retro2k7Offline
Post subject: SNES: SNESGT v0.217  PostPosted: May 01, 2007 - 12:52 PM
Retrokenner


Joined: Feb 18, 2007
Posts: 310



Highscores in 07/2020

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finde ich auch, der emu is auch ganz gut.
menü is sehr einfach und übersichtlich gehalten.
den benutz ich immer bei Spielen, die kleine fehler bei zsnes haben.
 
 
 
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bimjim
Post subject: SNES: SNESGT v0.217  PostPosted: May 01, 2007 - 11:37 PM
Retromeister


Joined: Mar 05, 2007
Posts: 903



Highscores in 07/2020

ich finde den auch nicht schlecht. Smile
 
 
 
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