Since I got access permissions to CVS, I recodet some of my changes from VBA-S to fit into the official VBA build.
The main changes are Visual Studio 2005 compatibility and project files, a new icon, which is Windows 2000 to Vista (256x256x32) compatible and an universal video mode selection dialog that works for GDI, DIrectDraw and Direct3D. Those display APIs have also been reworked a bit, espacially Direct3D behaves now as fine as in VBA-S.
So please test the following binary and tell me if you find mistakes compared to the original 1.8.0-beta 3. Don´t tell me about game compatibility.
Oh well, of course tell me if you are missing DLLs, because I don´t know if any of the VC++ runtimes ship with Windows.
The following binary is a release build optimized for speed using "whole program optimization" and MMX. SSE is not used. Somehow I managed to display correct graphics in Metroid Fusion instead of a black screen which was normaly caused by those optimizations.