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Author Message
retroKOffline
Post subject: PC: dgVoodoo 2 v2.84  PostPosted: Dec 22, 2024 - 03:55 PM
Site Admin


Joined: Jul 04, 2004
Posts: 13.675

Location: Frankfurt a.M.
Status: Offline


dgVoodoo 2 ist ein freier Wrapper für alte Grafikschnittstellen (z.B. Glide) für Windows ab Version 7.


dgVoodoo 2 is a free wrapper for old graphics API's (e.g. Glide) for Windows 7 and later versions.

Quote:
  • Rewritten shader code translators for vs.1.x/vs.2.x/vs.3.0 and ps.1.x/ps.2.x/ps.3.0, including additional geometry shaders
    • Fixing the bugs of the old ones, much cleaner, maintainable code for me
    • Based on the infrastructure I developed for other code generators later
    • Generating slightly more optimal shader code, more in line with code style of the official MS D3D compiler as well
  • Fixing DD/D3D8/9 GetPrivateData for IUnknown interface data
  • Fixing an incompatibility with MS DDraw (Discord Times)
  • Fixing the upload of 3D textures in the D3D12 backend (Darksiders II)
  • Optimizing a thing for performance in the D3D8/9 frontend
  • Optimizing surface data readback for performance in the D3D12 backends
  • Fixing a crash in the D3D11 backend (Rallisport Challenge)
  • Changing the frontend D3D8/9 impl of texture palettes to a better one
  • Async palette update on UMA architectures too (bug) (Rallisport Challenge, ...)
  • Fixing the clipped cursor problem in Glide after exiting a Glide session
  • No minimizing of the fullscreen window in fake fullscreen mode in certain cases
  • An error debug message in all dll versions for fatal failed D3D12 resource allocations (when running out of address space)
  • Minor other internal fixings


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