Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Forum
MEMBERS ONLINE
>retroK 
We have 81 guests and 1 member online

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Select interface language:

EnglishGerman

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· PDRoms


Welcome to AEP Emulation Page!

Please register or login to be able to use all features of the site (comments, ratings, forums, chat, etc...).


Letzte Beiträge im Forum
TopicReplies  Views  Poster  Date  Time
goto Post Steam / Epic / etc.: Angebote und Aktionen 323  520.180  Juttar  13. Feb 22:41
goto Post Arcade: Supermodel-Sinden 0.3a-d43fd3f-dbx 3  244  Juttar  13. Feb 21:06
goto Post Arcade: MAME v0.274 1  725  retroK  05. Feb 08:41
goto Post Schriftgröße 3  513  krysmopompas  29. Jan 17:48
goto Post Atari Jaguar: BigPEmu 1.17 13  2.207  Juttar  28. Jan 18:35
goto Post N64: gopher64 0.1.23 3  1.304  Juttar  28. Jan 15:17
goto Post Erwähnenswerte Neuerungen bei Dolphin & ... 92  214.115  Juttar  26. Jan 23:12
goto Post Arcade: Lindbergh Loader Build v127 2  992  retroK  26. Jan 15:24
goto Post Chat von AEP wird mir nicht angezeigt 14  20.330  retroK  25. Jan 13:03
goto Post PS1: Duckstation 2025.01.17 rolling release 6  784  Juttar  21. Jan 12:49
goto Post Translations: Shining Force 3 Translation Pro... 3  1.782  Q-Marine  18. Jan 20:06
goto Post N64: gopher64 0.1.19 2  785  pYRo  17. Jan 22:57


Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
retroKOffline
Post subject: ares v141  PostPosted: Nov 18, 2024 - 10:13 AM
Site Admin


Joined: Jul 04, 2004
Posts: 12.837

Location: Frankfurt a.M.
Status: Offline

Eine neue Version von ares ist erschienen. ares ist das Nachfolgeprojekt von higan / bsnes, ares ist ein Multi System Emulator (zahlreiche Nintendo, Sega, SNK, Wonderswan u.a. Systeme).


A new version of ares has been released.  ares is the successor of bsnes / higan, a multi-system emulator (Nintendo, Sega, SNK, Wonderswan and others).

Quote:
SystemsNintendo - SNES / Super Famicom
  • Fix detection of the Sufami Turbo base cartridge (Avoiding serial conflict with Sailor Moon SuperS - Fuwafuwa Panic).
  • Fix PowerFest '94 and Campus Challenge '92.
  • Add support for games with 256KB of SRAM (Notably used in rom hacks, but these hacks also work on real hardware).
  • Add support for the NTT Data Keypad
  • Fix SA-1 DMA to BWRAM banks 0x41 and above.
Nintendo - Game Boy Advance
  • Improve stop mode emulation, ensuring it only exits once the requested input is registered.
  • Improve interrupt timings (latch IE and IF for 1 cycle).
  • Add latches to DISPCNT background enable, object enable and force blank; these now correctly take effect after 3 scanlines.
  • Improve SIO register handling.
  • Fix an off-by-one error with BG mosaic handling.
  • Fix an oversight in OBJ mosaic at x=0. Improve OBJ timing: OBJs are now correctly rendered one scanline in advance, and OBJ PRAM access timings are closer to hardware.
  • Add a 2-cycle synchronizer and improve halted CPU timings
  • Selectively synchronize CPU and APU, allowing for the removal of the compile time 'PERFORMANCE' profile. (Greater accuracy in Release builds with no performance downsides).
  • Small improvements to PPU timing.
  • Added support for the Pixel Accuracy toggle; significant performance increase when pixel accuracy is disabled.
Nintendo - Nintendo 64
  • Remove the 'devertualizeFast' performance optimisation from code block lookups: this was proven to compromise correctness/accuracy.
  • Refactor devirtualize to return additional context for memory access, reducing code duplication in-memory operations.
  • Use JIT only when running code from i-cache.
  • Add support for 40 Winks (Aftermarket).
  • Add support for Xeno Crisis (World) (Aftermarket)
  • Allow for Pak swapping on Controller Port 1 (You can now change between Controller Pak/Transfer Pak/Rumble Pack at runtime).
  • Fix instruction trace debugging when using the recompiler.
  • Add support for multi-byte writes to the GDB debugger.
  • Use different GDB signals for the various exception types.
  • Allow arbitrary and possibly unaligned writes to RDRAM through GDB.
  • Add unusual warning when software uses CACHE on uncached addresses
  • Refactor JIT to remove an extra function call (instructionEpilogue) per instruction.
Sega - Mega Drive / Genesis / 32X / CD
  • Synchronize components more regularly when emulating 32X; this fixes a regression that caused 'Knuckles Chaotix' to be broken in ares v140.
  • Add an option to enable the TMSS "Produced by or under license from..." screen.
Other
  • Stage resources into the output directory on Linux; allowing running self-compiled builds without running 'make install' first.
  • Address some possible uses of uninitialized variables.
  • Enable the use of loading higan-style rom folders when using the command line
  • Update librashader integration for librashader ABI 2
MacOS fixes
  • Display errors from the shader loader in metal, easing debugging of librashader.
  • Add bounds checking for table view context menus; fixes a crash when right-clicking beyond the bounds of defined rows in a table.
  • Fix an issue where librashader did not function on macOS versions lower than 12 (Monterey) when compiled by CI

Danke an NGC_7088 für den Hinweis im Forum.
Related links:
[ Diverse / Misc Emulatoren ]

_________________
Alderaan shot first! 
 
 
View user's profile Send private message
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
AEP Emulation Page 1998 - 2025