Der Nintendo Wii U Emulator Cemu wurde in einer neuen Version veröffentlicht.
The Nintendo Wii U emulator Cemu has been updated.
Zitat: # Cemu detailed changelog for 1.21.3 # Patreon release date: 2020-10-02 # Public release date: 2020-10-09 - general: Logging now uses local time instead of UTC
- gfxPack: Graphic packs can now overwrite the level of anisotropic filtering for individual textures (#257)
- We also added a demonstration graphic pack for BotW under enhancements
- For graphic pack authors: The new option is called overwriteAnisotropy and was added to [TextureRedefine] in rules.txt
- Valid values are 1, 2, 4, 8 and 16
- OpenGL/Vulkan: Readded texture dumping support
- Now also dumps to .tga files instead of .bmp (transparency support)
- OpenGL/Vulkan: Fixed a bug in the shader decompiler when translating shadow sampler instructions
- This fixes shadow issues in Super Mario 3D World. Other games might be affected as well
- Vulkan: Fixed an issue where anisotropic filtering would not be enabled if below 4x
- Slightly improves default terrain quality in BotW
- On a side note, we were able to track down Bayonetta 2's missing shadow issue (thanks to Rodrigo from Yuzu for helping with this!) Since a proper solution will take a while to implement we have released a workaround graphic pack as a temporary solution
- Note: (#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
Related links:
[ Wii/WiiU Emulatoren ]
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