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MasterPhWOffline
Post subject: WIP: XBMC Retroplayer   PostPosted: Dec 26, 2012 - 10:27 PM
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Joined: Jul 06, 2004
Posts: 1919

Location: W-Live

Highscores in 11/2019

Status: Offline

Die eierlegende Wollmilchsau und Mediaplayer XBMC könnte der eine oder andere, der selbst einen HTPC betreibt, oder mit den Gedanken gespielt hat, sich einen zu Bauen, vielleicht schon kennen.
Als Mediacenter für die alte XBox entstanden, hat es sich schon lange zu einer Multiplattform Lösung entwickelt, welches neben dem Hauptfeatures eines Mediacenters viele weitere Funktionen beherrscht. Eine neue könnte es nach der kurz bevorstehenden Version 11 "Frodo" ins Programm schaffen, wa shier sicherlich einige Emulationsfans aufhorchen lässt: native Emulationsunterstützung.
Basierend auf der libretro Bibliothek sollen ROMs direkt erkannt werden und mit den dazugehörigen Emulatoren ohne viel zusätzliche Arbeit abgespielt werden.



The jack of all trades and Media Player XBMC should probably already be known to users with a HTPC.
Started as an media center replacement for the old Xbox, it has long since become a multi-platform solution, which in addition to the main features of a media center dominates many other functions.
After the imminent release of version 11 "Frodo" a new feature could get some emulation fans excited: native emulation support.
Based on the work, ROMs should be detected directly and opened within the corresponding emulators without additional work.

Quote:
XBMC developer garbear is working on supporting Libretro in XBMC as if it were a normal video player.
Basically standard APIs allow XBMC to act as a front end to binary backend emulators that are loaded and unloaded automatically, and are supported on just about every OS and CPU platform you can think of. No real bloat is added to XBMC because it´s just supporting an API, as if it were another type of video player.
XBMC sees the file type, loads the right emulator binary, and it even works with XBMC´s player controls (fast forward will speed the emulator up, rewind will actually rewind the gameplay, etc).
It also uses XBMC´s keymap files, so you can configure the controller to work seamlessly across movies and game playback windows.
He´s got the code up somewhere on github if anyone wants to check it out (it actually works. Still early in development, but still very awesome).

Ah, here we are: https://github.com/garbear/xbmc/commits
Example emulator add-on: https://github.com/garbear/xbmc/tree/retroplayer-dev/addons

Source of discussion: http://forum.xbmc.org/showthread.php?tid=146711
Video of retroplayer in action: http://www.youtube.com/watch?feature=player_embedded&v=Moh67r0iBGA


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