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hellboy_666Offline
Titel: Mednafen v0.9.19-WIP  BeitragVerfasst am: 31.01.2012, 22:38 Uhr
AEP Team Member


Anmeldungsdatum: 25. Dez 2008
Beiträge: 2.630

Wohnort: Vorhof zur Hölle
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Der Multi-System Emulator Mednafen für MacOS, Linux und Windows wurde wieder aktualisiert. Folgenden Systeme werden von Mednafen emuliert:
Atari Lynx, Game Boy/Game Boy Color, GameBoy Advance, NES/Famicom, PC Engine (PC Engine CD), TurboGrafx 16 (TurboGrafx 16 CD), SuperGrafx, NeoGeo Pocket/NeoGeo Pocket Color, PC-FX, WonderSwan/WonderSwan Color, Sega Game Gear, Super Nintendo Entertainment System (SNES), Sega Genesis / Mega Drive, Sega Master System und Nintendo Virtual Boy


Mednafen a multi-system emulator has been updated. Mednafen emulates the following systems: Atari Lynx, Game Boy/Game Boy Color, GameBoy Advance, NES/Famicom, PC Engine (PC Engine CD), TurboGrafx 16 (TurboGrafx 16 CD), SuperGrafx, NeoGeo Pocket/NeoGeo Pocket Color, PC-FX, WonderSwan/WonderSwan Color, Sega Game Gear, Super Nintendo Entertainment System (SNES), Sega Genesis / Mega Drive, Sega Master System and Nintendo Virtual Boy

Zitat:
Especially notable end-user-visible changes with this release:

Improved PSX emulation.
GameBoy system type selection(though not completely implemented for the case of selecting CGB for a DMG game).
For NES emulation, improved iNES mapper 69 expansion sound emulation accuracy.
Default video settings that make more sense with modern desktop PC setups.
Experimental support for interpolation on only one axis without the use of a pixel shader, via new values for the .videoip setting.
New pixel shaders "autoip" and "autoipsharper", and a different algorithm for "ipsharper", "ipxnotysharper", and "ipynotxsharper".
New video stretch modes, "aspect_int" and "aspect_mult2".
Changed "video.glvsync" setting semantics to make forcibly disabling vsync simpler.
Added new setting "video.blit_timesync", which can be set to 0 to reduce video latency by up to 1 frame, though with caveats.
Support for screen rotation for all supported emulated systems, and remapped the rotate button from "F8" to "ALT + O".
Increased the maximum supported sound output rate to 1048576 Hz.
Win32 build now compiled with gcc 4.5.4-prerelease(with flag -mstackrealign for the time being to work around a memory alignment issue, which may hurt performance).



The following settings have changed semantics and/or allowed values:

.pixshader
.stretch
sound.rate
video.glvsync
Various PSX settings.



The following settings have been added:

gb.system_type
video.blit_timesync
wswan.language
Various PSX settings.



The following settings have been renamed:

command.rotatescreen -> command.rotate_screen



The following settings have been removed:

cdrom.lec_eval

Related links:
[ Diverse / Misc Emus ]

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