PALE 2 Information
Okay, well as you can see from the frontpage I finally managed to kick the Lynx 128 ROMS into order.
There´s still many problems and gremlins in there but at least you can play around and have a laugh. The most irritating bug which I haven´t nailed yet in the Lynx 128 mode is the mystery crash that happens when loading a BASIC program from a tape file.
Some work, most don´t, so use 48K mode if you want to avoid problems. What else... yes, the sound is still a bit glitchy, the move to a new sound engine seems to have broken the sound on pengo for example
# Partial 6845 emulation
# Named SAVE ability
# Binary Image (eg: disk) to PALE .TAP converter
# New sound engine (but STILL buggy... rats!)
# Updated Status Pages & Memory Maps
# Fixed the 4K/second memory leak that´s been hanging around since v1.6 (Yeeeeeehah!)
# Slightly updated speed (for the graphics routines)
Next Version Plans:
# Move the whole lot to VC++ will make things a lot simpler for the core routines.
# Fix the bugs in 128K mode
# More 6845 emulation (mode change/scanline)
# Disk emulation
# Move PALETAPE into the windows frontend
PLEASE ! ! !
I´m still in need of software to test this thing with, many thanks are due to Martyn Smith for giving me the 128K information AND two pieces of software to test the emulation with. Without his input the 128K mode of the emulation just would not have happened.
Cheers everyone... and enjoy...