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Post subject: Remakes_VMs: Warzone 2100 GPL version 2.3 Beta 9  PostPosted: Feb 01, 2010 - 08:44 AM
News Scout

Joined: Jun 25, 2005
Posts: 4562

Location: Berlin
Status: Offline

Warzone 2100 GPL ist eine open source Weiterentwicklung von Warzone 2100 was Damals von Pumpkin Studios entwickelt wurde, für Windows, Mac OS X und Linux.

Die Deutschen Video Sequenzen zu dem Spiel gibt’s auf warzone2100.de zum Download.

Über das Projekt

Warzone 2100 ist ein Echtzeit-Strategie-Spiel, das ursprünglich von Pumpkin Studios entwickelt und von Eidos-Interactive veröffentlicht wurde.

Es wurde im Jahr 1999 für PC und Playstation veröffentlicht.

Ende 2004 wurde Warzone von dem Inhaber der Urheberrechten, Eidos-Interactive, der Öffentlichkeit unter der GNU General Public License (GPL) freigegeben (abzüglich der Soundtrack und Videos) und das Warzone 2100 Resurrection Project (später umbenannt in Warzone 2100-Projekt) war geboren. Später wurden auch die Soundtracks sowie Videos freigegeben.

Warzone 2100 GPL is an port based on the sources of Warzone 2100 for Windows, Mac OS X und Linux.


2.3 Beta 9 released!

Postby cybersphinx » 25 Jan 2010, 04:40
We have fixed a serious bug while saving games that made beta8 less than perfect, and we also have a number of other major bug fixes.

A new shortcut to toggle the trap cursor setting, alt-t by default (you need to reset your key mappings to enable this), scrolling will stop when the mouse leaves the window, and the scroll border was increased from 16 to 22 pixels. The rest is mainly bugfixes, see the detailed changelog below.

We decided to disable outdated translations, enabled in this release: German, English (UK), Spanish, Estonian, French, Italian, Polish, Portuguese, Brazilian Portuguese, Russian, Slovenian, Traditional Chinese plus the recently added Croatian and Ukrainian.

The Windows installer for this release was built on a different system than those up to Beta 4, please report any irregularities. If your virus scanner complains about it, please report it to the maker as a false positive (and tell us, so we can report it to them as well). The installer is cross-compiled on a Linux system, the hosting is done on Linux, the file never even touched a Windows system before the download.

Bug Reports:
As usual, we need bug reports to fix problems in the game. Please note that we use tickets only to track bugs, for discussions about how features should work and feature requests we have a dedicated forum section.

For bug reports, see BugReporting for details, in short:

* Search the existing tickets for your problem, if the problem has already been fixed in SVN, the ticket will be closed.
* If there is an open one already, feel free to add more info to it.
* If there is no report yet, make a new ticket.
* Be as detailed as possible in both summary and description, and either log in with your forum account or leave an email address so we can contact you if we need more information.
* The more information we have, the easier it is to fix problems, so include savegames/instructions to reproduce the bug, crashdumps, backtraces, screenshots for graphical problems... if you have.
* When you attach files to a ticket, please add each text/image file separately and uncompressed, so we can view them easily in trac (savegames can and should be zipped, they consist of name.gam, possibly name.es, and the files in the name/ folder).

As usual, downloads can be found on our download page.

Detailed Changelog:
2010-01-24: Version 2.3 beta 9

* General:
o Fix: Formation speed limiting should be off (r9372)
o Fix: Saving games would often crash, and proximity blips not display (r9382, #1443)
o Fix: AIs would use host´s truck templates (r9426)
o Fix: Miscellaneous bugs and crashes (r9354, r9412, r9425, r9434, r9450, r9479)
* UI:
o Change: Add key mapping to trap/untrap cursor, alt-t by default (r9481)
o Change: Stop scrolling when the mouse leaves the window (r9428, r9438, r9449)
o Change: Increase the scroll area from 16 to 22 pixels (r9443)
o Fix: No longer possible to start a game with everyone on the same team (r9457)
o Fix: Speeding up the game sped up some of the GUI (r9462)
* Multiplayer:
o Change: Players will no longer appear in games for a split second if they have the wrong password (r9425)
o Fix: Players would sometimes be kicked out after one minute, even if they had the same data (r9378)
* Gameplay:
o Fix: Shift+click on radar now queues orders as well (r9361)
o Fix: Projectiles that hit wrong target now do damage to the wrong target (r9430)
* Graphics:
o Fix: Build progress bar is in the right place now (r9374)
o Fix: Some water tiles looked weird in 8c-Manhattan (r9418)
o Fix: Factory had visible seams in some places (r9404)
* Skirmish:
o Change: AI is now more efficient at research (r9384)
o Change: Research messages are now more specific: "Machinegun damage +25%" instead of "upgrades machinegun damage" (r9393)
o Fix: Some numbers were unnecessarily specific: 99% instead of 100%, 999 instead of 1000 (r9394)
o Fix: Flamer Autoloader Mk2 doesn´t prerequire Flamer Autoloader (r9394)
* Translations:
o Fix: Spanish locale didn´t work on Linux (r9371)
o Updated: Spanish (r9366, r9369, r9410, r9421, r9470)
o Updated: Polish (r9471)
o New: Croatian (r9476)

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