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step1978Offline
Titel: Frontends: AmpShell v1.1.0.0  BeitragVerfasst am: 13.11.2009, 16:25 Uhr
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Anmeldungsdatum: 25. Jun 2005
Beiträge: 4.562

Wohnort: Berlin
Status: Offline

AmpShell ist ein Frontend für DOSBox und Windows mit .NET framework 2.0 und GNU/LinuxUbuntu, wurde aktualisiert.



AmpShell is a front-end for DOSBox and Windows with .NET framework 2.0 and GNU/LinuxUbuntu..

Zitat:
Changelog
---------
1.1.0.0 (November 10 20h30) "Let´s Play!"
After a few months of work on my free time, it´s finally out!

- Ability to set an user icon for all games (can be reseted to the default one)
- New view modes for all categories (Large icon, Small icon, Tile, List, Details)
-Added icons on controls everywhere (sexy!), changed a few other icons.

- Added a whole lot more of preferences :

-Default directory to open when looking for games
-Default directory to open when looking for CD images
-Categories can be rearranged, and even sorted by name
-Default view mode for new categories (or all of them)
-Remember : Window position, Window size
-Prompt when : deleting a game, deleting a category
-Show (or not) : Menu bar, Tool bar, Status bar
-Moved DOSBox files (executable, default config file, language file) settings to the preferences window instead of the Tools menu

- New application icon, new AboutBox logo
- Updated readme, tuxfamily website, and the DOSBox wiki (http://frontends.dosbox.com/wiki/Frontends:AmpShell)
- I have set up a mirror for download on the tuxfamily website after receiving a report of a download problem wich I can´t reproduce.

Future Plans (v1.1.1.x) :
- Use of Windows 7´s JumpLists (thanks to the WindowsAPICodePack)
- easy traduction of the UI with a simple xml file (eventually..)

1.0.3.6 (October 3 15h48)
- Minor GUI Bugfix : when a .exe file is selected as a game´s executable and "quit on exit" is checked, and then a .bat file was chosen instead of the .exe file, "quit on exit" checkbox was disabled but not unchecked.

1.0.3.5 (September 28 12h24)
- Bugfix : Creating a category displayed a non-blocking error.

1.0.3.4 (August 27 17h45)
- MAJOR Bugfix : Adding/editing a game or category was impossible (regression since v1.0.3.2), as well as editing the preferences

1.0.3.3 (August 17 20h10)
- UI fix (GNU/Linux) : "Save and apply" text button now fully displayed when a game is edited
- UI cosmetic fixes
- Optimization : the for...each loop (wich finds wich game´s custom configuration file is about to be edited) now breaks when the user´s text editor is launched.
- Code refactoring : AmpShell´s inner C# classes for XML (de)serialization are far more simple now. This make the executable and the memory usage smaller, too.

1.0.3.2 (August 15 12h10)
- Cosmetics : "OK" "Cancel" buttons´ text replaced with more meaningful texts, such as "Add this game" "don´t add", etc. ...
- UI design : Tab Indexes properly set for all forms. Just use the tab key to see it.
- Bugfixes : Browse File Dialogs now all start at a meaningful path (InitialDirectory), such as the game´s executable directory.

1.0.3.1 (August 11 12h03)
- Bugfix : A new game was still created when a user choose to cancel it.
- Optimization : an edited game´s informations are only updated when the edit dialog returns OK.

1.0.3.0 (August 8 21h17)
- Bugfix : All child forms (About,Game,Category,Preferences) are now :
-unresizable (was not true only for Preferences)
-FixedStyle
-centered on their parent form (AmpShell´s main window) when displayed (was not true only for Preferences)

1.0.2.9 (August 8 18h00)
- Bugfix : The selected category´s unique number was given instead of it´s name in the prompt about deleting it.

1.0.2.8 (August 8 14h00)
- Bugfix : RunConfigEditor buttons disabled when the path to the config editor (in Edit -> Preferences...) has been set to an empty string

1.0.2.7 (August 8 13h00)
- Bugfix : RunConfigEditor buttons now enabled when the user changes the path to the text editor in the preferences to a non-empty string.
- Bugfix : Environment.SpeciaFolder used instead of "C:Windows" to search for notepad.exe

1.0.2.6 (August 8 00h33)
- Feature : You can use now your own text editor to modify config files of your games from inside AmpShell (wether with the Edit menu or with the context menu). Of course, this applies only to games for wich a custom DOSBox configuration file is set.
- Feature : AmpShell searches for mousepad,gedit,kate, and notepad, and use the first one found as the default text editor if no text editor is set.
- Feature : The path to the text editor´s executable can be set in "Edit -> Preferences..." along with optional parameters the user might want to use.
- Optimization : AmpShell´s executable size reduced to 412 KB instead of 492 KB. Minimal memory use for such a .NET project too.

1.0.2.5 (July 25 2009 01h45)
- Code refactoring : Just an unique string of random numbers is used as a signature now
for games and categories (no longer the MD5 hash of this signature)
- code refactoring / bug prevention : Generation of such signatures are now _not_ a .GenerateHash (or .GenerateSignature)
method of the class Category, but a lot nicer (and shorter) code in Main.cs : an IsItUnique private method, and do...while loops.
- "titre" XmlAttribute of the class Category replaced by "Title". Conversion (: retro-compatibility) code added on DSF_Load to preserve user data
- Code cleaning : properties-like code remove from the AddChild and RemoveChild method of the class AmpShell

1.0.2.4 (July 16 2009 19h35)
- Bugfix : run/edit/delete game buttons were enabled when a tab was selected after a game had been selected.

1.0.2.3 (July 13 2009 02h50)
- Bugfix : If a game with an executable was edited, both the game executable location and the game directory mounted as ´C:´ (textboxs and browse buttons) were not enabled

1.0.2.2 (July 12 2009 23h35)
- Bugfix : game executable versus game directory : When a game directory to be mounted as C: is chosen, the textbox and Browse buttons to choose the game´s executable are disabled.
If the textbox of the game directory is emptied, they become enabled.
Same mechanic was already implemented for the other way around.

1.0.2.1 (July 12 2009 12h15)
- Cosmetics : Game window to add/edit games updated to say that the "No config at all" option may not work with DOSBox 0.73 or newer

1.0.2.0 (July 11 2009 12h30)
- Bugfix : 2 of the 3 "Run game setup" buttons were not disabled when a game had not a setup executable, or when multiple games were selected

1.0.1.9 (July 10 2009 - 23h40)
- Cosmetics : AboutBox fixed
- Feature : Status bar added that displays informations about the selected game
- Feature : Fullscreen state saved on exit and restored on start
- Cosmetics : Run DOSBox button added in the toolbar

1.0.1.8 (July 08 2009 - 12h35)
- Bugfix : AmpShell games and categories were not saved if DOSBox´s executable location was not known.
- Bugfix : Error message ("Path cannot be empty or all whitespaces") when running a copy of AmpShell wich was trying to find the location of the user´s default DOSBox configuration file by assuming that DOSBox´s executable location was known

1.0.1.7 (July 08 2009 - 12h15)
- Bugfix : Often, the prompt for DOSBox´s location (when it could not be found) was not shown to the user on first run

1.0.1.6 (July 07 2009 - 19h00)
- Bugfix : drag&drop was broken (moved games were not copied properly, making them unavailable)

1.0.1.5 (July 07 2009 - 18h45)
- Bugfix : the same MD5Hash as the selected category was generated for new games, making the front-end do a forever loop.
New games can be added safely now.

1.0.1.4 (July 07 2009 - 18h00)
- Bugfix : the same buttons mentionned in the changes v1.0.1.3 weren´t disabled when all categories were deleted

1.0.1.3 (July 07 2009 - 17h25)
- Code cleaning : ParentCategory property (and private field) removed from the Game class (unused)
- Bugfix : "File -> New Game..." and the "Add a Game..." buttons are disabled by default (only available if at least one category is present)

1.0.1.2 (July 07 2009 - 12h00)
- Bugfix : DOSBox.exe not detected in Program Files (x86) under Win64
- Bugfix : Parent directory of the location of the default DOSBox configuration file not opened by the OpenFileDialog by clicking on Tools -> "Select a default DOSBox.conf"
- Feature : drag & drop (move) of games between categories (safely implemented with unique MD5 signatures for games and categories)
- Bugfix : If two games (or more) had the same name inside two (or more) different categories with the same name, both games would be edited (on after the other) or run (at once).
- Feature : games and categories can have the same name. Their MD5 hash will make them unique.
- Cosmetics : more Vista icons in menus (thanks to the VS2008ImageLibrary). The amount of older Windows icons is now almost non-existent

1.0.1.1 (July 02 2009 - 23h58)
- Feature : Context pop-up menu for categories. Right-click on a category´s name to use it.

1.0.1.0 (June 29 2009 - 21h50)
- Feature : A directory (for instance, a CD drive root directory) can be mounted as D: (before, only a CD image file was possible) for games.

1.0.0.9 (June 20 2009 - 17h05)
-Bugfix : AmpShell.xml wasn´t taken into account when the AmpShell directory did exist in the user´s AppData directory

1.0.0.8 (June 20 2009 - 16h15)
-Bugfix : Error message when Program Files (x86) not found when the user´s OS is Win32
-Bugfix : Error message ("Path cannot be empty or all whitespaces") when the user replies "No" to the question "Do you want to indicate DOSBox´ executable location now ?"

1.0.0.7 (June 20 2009 - 11h06)
-Bugfix : "Run Game Setup" button now only available if the selected game _has_ a setup executable

1.0.0.6 (June 17 2009 - 0h00)
-Bugfix : mount command for the "directory mounted as C:" option not formatted correctly (now works both on Windows and GNU/Linux)

1.0.0.5 (June 14 2009 - 14h32)
-Bugfix : imgmount command not formated correctly under GNU/Linux

1.0.0.4 (June 14 2009)
-Bugfix : mount command not formated correctly
-Bugfix : error message "Path cannot be empty or all whitespaces" when the button "Browse..." (for the game´s setup executable location) was activated

1.0.0.3 (June 13 2009)
-"~/dosbox.conf" set as default DOSBox configuration when found on first run on GNU/Linux
-Bugfix : error messages on GNU/Linux on first run when searching for the Application Data directory ("Application Data" = "~/.config" under GNU/Linux)
-Bugfix : Buttons to run/edit/delete a game where disabled each other time a game was selected.

1.0.0.2 (June 12 2009)
-100% linux compatible (with mono librairies installed)
-DOSBox´s executable location not prompted for (on first run) unless it wasn´t found in /usr/bin, nor "Program Files/DOSBox*", nor "Program Files (x86)/DOSBox*"
-No game can be run until DOSBox executable location is known ("run" buttons disabled).
-Bugfix : upper case file extensions (ie .ISO instead of .iso) weren´t shown in file dialogs

1.0.0.1 (June 2 2009)
-Bugfix : the path for the game´s setup executable overwritten the game´s cd image path

1.0 (June 1 2009, 15 h 32)

-first ChangeLog (previous numerous changes not logged)
-Bugfix : error message when clicking on "select a default language file..."
-Bugfix : error message when clicking on "select a default dosbox.conf..."
-Bugfix : "edit category", "delete category" buttons not available on first run after the fist category had been created


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