Ein neuer Release Candidate der 2D Fighting Game Engine M.U.G.E.N. ist erschienen.
Another release candidate version of the 2D Fighting Game Engine M.U.G.E.N. has been released.
Zitat:
Version 1.0 RC4
25 Oct 2009
Engine Changes
CNS: Added GameWidth and GameHeight triggers.
CNS: Display error if character uses a controller or trigger inappropriate for its mugenversion.
Localization: Implemented storyboard scene localization. See localization docs for notes.
Implemented png screenshots. Press F12 to take a screenshot.
Mouse cursor now hidden in fullscreen.
Bug Fixes
AIR: Fixed empty anim actions throwing error. Empty actions will be ignored.
BGs: Changed start position value from integer to float.
CNS: Fixed AIlevel triggering in cooperative dummy in training mode.
CNS: Fixed players with HitOverride taking damage outside of movetype = H
CNS: Fixed bug where CNS load error is not reported for common1.cns in a player´s directory.
CNS: Fixed player with HitOverride not being affected by a HitDef with p2stateno = and p2getp1state = 1.
CNS: Fixed bug where != operator was incorrectly parsed for HitDefAttr, AuthorName, TeamMode
CNS: Fixed helper facing bug introduced in RC3.
Fixed guard distance checking bug in a different coordinate spaces.
Fixed helpers/explods with ownpal=1 not being affected by RemapPal
Disabled logo storyboard from showing during quickvs