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step1978Offline
Post subject: DaedalusX64 Alpha Revision 430  PostPosted: Sep 20, 2009 - 12:20 PM
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Joined: Jun 25, 2005
Posts: 4562

Location: Berlin
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DaedalusX64 ist ein auf Daedalus-PSP basierender N64 Emulator für die Sony PSP.


DaedalusX64 is a N64 Emulator for the Sony PSP.

Quote:
Changelog Revision 429 ==> Revision 430

[-] Debug console should not be initialized in Release mode - Salvy
[-] Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) - Salvy
[-] Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)
[~] Properly defined the FlatShadeDisabled hack and Added to options on Debug Build
[!] Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn´t improve performance and can be used elsewhere)
[!] Reduce Texel Cache size after large Texel ( >64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn´t crash when using select.)
[-] Reduced intrafont memory usage (Used low mem font options)
[~] Changed default deadzone to 28 to work better with "Well loved" PSPs
[~] Cleaned-up more compiler warnings


Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]
 
 
 
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krysmopompasOffline
Post subject:   PostPosted: Sep 20, 2009 - 06:43 PM
Retrogott


Joined: Jun 19, 2008
Posts: 2071


Status: Offline
Quote:
Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)


Schade.

Andere Software läuft so gut wie immer auf allen alten CFWs, zusätzlich gibt's oft eine 1.50 Variante.
 
 
 
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