2009/02/11 2.04 released
- The problem with the possibility of stopping uncommonly when CD-ROM was
accessed by the personal computer environment was corrected.
- When "
Direct3D" is used, if the Net Surfin´ etc. are done while sounding
BGM such as the games and hes with
Ootake, the problem that the noise
occasionally entered BGM was solved.
- "Priority High" and "Priority Low" were added to "Setting" menu. if you
want to give priority to other background Windows applications, select
"Low". "High" to which BGM doesn´t fall into disorder easily and operation
is steady is recommended usually.
- The CD-ROM of latter lot of "3 x 3 Eyes - Sanjiyan Hensei" came to be
recognized.
- The speed and timing were brought close to a real machine. At stage
starting of Vega of "Street Fighter II´", the problem that one frame
screen occasionally fell into disorder was solved. In "Janshin Densetsu",
the problem that the status screen fell into disorder occasionally was
solved.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake204-for98.zip