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Post subject: PC: DOSBox-X v0.82.14 (2019-01-01)  PostPosted: Jan 01, 2019 - 05:15 PM
AEP Team Member

Joined: Jul 04, 2004
Posts: 4637

Highscores in 08/2019

Status: Offline

DOSBox-X ist ein Ableger von DOSBox, der den Fokus auf genaue Emulation legt und deutlich mehr Einstellungs- und Konfigurationsmöglichkeiten bietet. Hier gibt es den Download.

DOSBox-X is a fork of DOSBox. It has a focus on accurate emulation of the hardware and many more ways to tweak and configure the DOS virtual machine. You can download it here.

  • Windows builds, if run on Windows 7 or higher, will now direct the task bar preview to show only the part of the window containing the DOS screen.
  • SDL1 Mac OS X builds fixed to remember window position even if going to or from fullscreen mode.
  • Fixed mistakes with SDL2 surface output that caused serious UI problems with fullscreen mode and fullresolution=original.
  • Fixed problems with SDL1 Mac OS X and the window/dock menu filling up with multiple windows that have long ceased to exist.
  • SDL1 Mac OS X startup code replaced with startup code from SDL2 in order to run from main() cleanly instead of running SDL_main from an OS X event callback. This also fixes the problem of an unresponsive menu on startup if run from the terminal.
  • SDL1 Mac OS X builds fixed not to destroy and recreate the window every time it is resized.
  • SDL1 Mac OS X builds fixed to keep the window position stable every time you resize or do anything to trigger window recreation. Resizing the window no longer causes it to re-center to your screen.
  • SDL initializion fixed not to bail out on startup if DOSBox-X is unable to initialize SDL1 CD-ROM support (ccawley2011)
  • Segfault fixed (NULL pointer de-reference) that occurs when running DOSBox SVN on anything older than Mojave. DOSBox-X was not affected but the fix was applied just the same because the possibility is there.
  • Configuration GUI fixed to fade out with the right color RGBA order on Mac OS X.
  • Mac OS X SDL1 builds fixed to ignore mouse movement that occurs outside the window, unless any buttons are held down.
  • Mac OS X RGBA color order error with output=opengl fixed. EGA/CGA/MDA/Hercules/etc. modes should display properly now on OS X with OpenGL output.
  • SDL1 builds for Mac OS X now use the full Application menu generated by SDL1 instead of just an About command.
  • SDL1 builds under Mac OS X now support the "touch bar" on Macbook Pro and offer a few basic shortcuts, including a few that the touch bar makes much more inconvenient to use since the function key row is virtual on the touch bar instead of physical.
  • SDL1 builds under Mac OS X now offer a few basic DOSBox-X shortcuts if you command-click or double-tap the application icon in the dock.
  • Added support for taskbar extensions offered by Windows 7 and higher that allow DOSBox-X to put additional buttons in the preview pane that appears when you hover over DOSBox-X in the taskbar.
  • Centos 7 SDL1 builds (Linux X11) can now go fullscreen properly, instead of making the user input devices unusable running in an endless loop.
  • Windows builds now include Mapper and Configuration GUI commands in the system menu.

Related links:
[ PC Emus / Virtual Machines ][ MAC Emulatoren ]

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