Willkommen bei AEP Emulation Page - Emulation News

Hauptmenü
· Home / News
· News Kategorien
· News Archiv

· Mein Account
· Suche
· Forum (neu)
· Forum
· Weblinks
· Spiele Reviews
· Übersetzungen
· Impressum
· Datenschutz

Downloads
 


Forum
Mitglieder Online
Keine Mitglieder online.

You are an anonymous user. You can register for free by clicking here
Benutzername
Kennwort
 Logininfo speichern

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Sprache auswählen:

DeutschEnglisch

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
Autor Nachricht
retroKOffline
Titel: DGen/SDL v1.28  BeitragVerfasst am: 18.11.2011, 10:48 Uhr
Site Admin


Anmeldungsdatum: 04. Jul 2004
Beiträge: 11.955

Wohnort: Frankfurt a.M.
Status: Offline

DGen/SDL ist ein Sega Mega Drive / Genesis Emulator für Linux / SDL.


DGen/SDL is a Sega Genesis emulator for Linux / SDL.

Zitat:
v1.28 <- v1.27
  • ROM loader can now use libarchive when available for decompression. This replaces the previous system()-based implementation.
  • "tobin" has been renamed "dgen_tobin" and no longer has dependencies on SDL and other unnecessary libraries.
  • CZ80: fixed emulation bug ("weird sound") introduced just before the 1.27 release.
  • Improved CZ80/MZ80 switching.
  • Improved save file handling. Z80 context and other important things are now stored. The format is mostly compatible with Gens v5 and save states can be exchanged between both emulators. Old save files are still supported.
  • YM2612: upgraded from version 0.35f to 1.4b, as found in Final Burn Alpha.
    Sound quality has improved as a result.
  • Improved sound buffer management again, a single buffer is now used with both channels instead of two separate buffers.
  • Removed 8-bit sound output format since it was useless and annoying to support with the new buffer.
  • Removed superfluous window resizing messages.
  • Game Genie codes can now be entered while in stopped mode to avoid crashes when more than one is needed at once. Also, DGen now supports RAM patching.
  • Corrected clock frequencies for YM2612 and SN76496, sound is pitched a bit higher than before.
  • Added region selection command-line option. This option reuses "-R" (realtime priority). In case this option isn´t given, the default region used by DGen is now the first found in the ROM header. This option has no effect on PAL (50Hz) mode which needs to be enabled separately.
  • OpenGL: a single OpenGL texture (and subtexture) is now used instead of two smaller ones, thus removing some of the complexity.
  • Usual batch of miscellaneous bugfixes.


Related links:
[ Mega Drive / Genesis Emus ][ Mega Drive / Genesis Infos ]

_________________
Alderaan shot first! 
 
 
 Benutzer-Profile anzeigen Website dieses Benutzers besuchen  
Antworten mit Zitat Nach oben
Beiträge vom vorherigen Thema anzeigen:     
Gehe zu:  
Alle Zeiten sind GMT + 1 Stunde
Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
PNphpBB2 © 
AEP Emulation Page 1998 - 2024