OpenSnes9XGP, ein SNES-Emulator für das Handheld GP32 wurde heute aktualisiert. Der Emulator ist Opensource und basiert auf SNES9X.
Das sind die Änderungen:
- [YO] BUG FIXED : bad rendering (R-TYPE 3, ...) caused by switching to an older version of snes9x gfx core in v0.2.
- [YO] BUG FIXED : gfx messed up when hires mode & 8bpp rendering.
- [YO] BUG FIXED : sound crackling
- [YO] BUG FIXED : clockspeed issue after spc playback
- [YO] ADDED : triple buffering in 16bpp mode (possible after the memory optimization)
- [YO] ADDED : palette brightness in 8bpp mode. Can be disactivated (SF2, Chrono Trigger ...)
- [YO] ADDED : basic transparency support
- [YO] ADDED : arm asm cpu core
- [YO] ADDED : sound decoding in arm asm, however mixing is still in C (too slow)