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JuttarOffline
Post subject:   PostPosted: Jul 22, 2020 - 03:08 PM
Retrokenner


Joined: Oct 04, 2009
Posts: 511



Highscores in 09/2020

Status: Offline
In der aktuellen Entwicklerversion von PSCX2 wurde einige Spiele nachgepätscht. Ins Auge gestochen ist mir dabei Primal. Das lief vorher in seeehr laaangsamer Zeitlupe. Umgangen hatte ich das bisher, indem ich es auf der PS4 emuliert hatte. Jetzt läuft es auch via PCSX2 recht annehmbar. Allerdings ist der Software-Modus immer noch Pflicht, sonst hat man nach dem Intro kein Bild. Hier der Changelog:

Quote:
GameDB: Patches for 22 games (or 16 individual games)
- 24 : The game
- Amplitude
- Freaky Flyers
- Free Running
- Ghosthunter
- Next Generation Tennis 2003
- NHL 2K6
- NHL 2K9
- Primal
- Ruff Trigger
- Salt Lake 2002
- Savage Skies
- SOCOM 3
- Tomb Raider: Angel of Darkness
- True Crime: Streets of LA
- Yanya Caballista: City Skater
 
 
 
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JuttarOffline
Post subject:   PostPosted: Aug 22, 2020 - 10:04 AM
Retrokenner


Joined: Oct 04, 2009
Posts: 511



Highscores in 09/2020

Status: Offline
ZZOgl wurde von den PCSX2-Entwicklern entfernt.
Quote:
Goodbye, old friend... Remove zzogl from master branch (#3614)

* cmake: Remove zzogl from cmake.

* cmake/build: Remove GLSL_API and EGL_API flags.

Only used in zzogl.

* linux various: Remove zzogl.

* sln: Remove zzogl from old plugins solution.

* zzogl: Remove source files.

* debian: Exclude zzogl from copyright.

* linux various: Remove glsl2h.pl

Used only in zzogl?

* linux various: Remove zzogl code from validate_glsl.sh

* debian: Remove zzogl mentions in create built tarball.

* gitignore: Remove zzogl paths.
 
 
 
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JuttarOffline
Post subject:   PostPosted: Aug 30, 2020 - 03:08 PM
Retrokenner


Joined: Oct 04, 2009
Posts: 511



Highscores in 09/2020

Status: Offline
PCSX2 scheint jetzt bereit für 64 Bit zu sein. In der Download-Sektion seh' ich aber bislang nur die 32-Bit-Versionen. Rolling Eyes
 
 
 
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