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SNEeSe, der dritte grosse SNES Emulator, wurde aktualisiert.
Wie immer gibt es neben der Binary auch den Sourcecode zum Download.
Die Änderungsliste gibts im erw. Text.
SPC700: Fixed the SPC700 timer bug that was supposed to be fixed in 0.75; not certain how it didn't make it into the release
Sound: Fixed a serious bug which caused the sound to never be updated on DSP register changes; allows the correct attack 15 timing to work with FF4, thanks to MKendora and Brad Martin for getting me to go back to it
Sound: Changed behavior of key on and key off registers, should be more accurate
Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with offset change and no mosaic in modes 2 and 4
Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with offset change and no mosaic in modes 2 and 4
65c816: Fixed a bug in which caused the timing position of an IRQ on a new scanline to be incorrectly computed; fixes a problem in Tetris Attack
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