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Nebula 2.22a
Posted on: Feb 01, 2003 - 05:16 by XTale

Arcade Nachdem die Version von gestern ja nicht offiziell war gibts es nun auch offiziell einen neuen Nebula.

Neben Fixes gibts einen beta Direct3D Renderer und eine Winamp Jukebox Option.
Weitere Änderungen siehe erweiterter Text

* Fixed wrong flash frames in MvsC.
* Fixed some Dimahoo cheats not working (from the latest Mike_Haggar cheat collection file)
* Fixed games crashing on 32 bit desktop

* Fixed "Step Frame" button in the shots factory
* Fixed Mega Twins music speed.
* Fixed missing sprites in Forgotten Worlds
* Fixed games crashing on 32 bit desktop

* Fixed "Step Frame" button in the shots factory

* Added a Winamp jukebox option. Be careful as it's a bit different than how Kawaks works. You'll need to create a music mapping table (check the sample .TRK file in TRACKLST directory) and nebula will replace the sound codes you indicate by the mp3/cd track/ogg/wav/... you specify in that file. You must have winamp running before loading a game that you created track lists for.
The option to enable/disable it is in the Sound menu.
It only works with Winamp 2.x.

* Improved the video plugin interface to support rendering plugins.
* Added a preliminary graphics renderer based in Direct3D. I highly recommend using it if you want to run in 32 bit desktop or play rotated games (19xx,dimahoo) as it is a lot faster than the Hardware Blit one in these cases.
Also it has some projection features and any bright scanlines. Scanlines doesn't work well with rotated games.
You'll need a video card with the following features:
- non square textures
- non power of 2 textures
- textures bigger than 256x256 pixels (sorry, no voodoo)

Related links
· Arcade Multi Emulatoren
· Arcade Single Emulatoren
· More about Arcade
· News by XTale

Most read story in Arcade:
NeoRAGExp v0.8c

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