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Review of the moment
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This is Topic: Nintendo Switch Following are the News Items published under this Topic.
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Eden v0.0.2-pre-alpha
Posted by retroK on Tuesday, May 13, 2025 - 09:23 (110 Reads)
Topic Nintendo Switch
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Eden ist ein quelloffener Nintendo Switch-Emulator und auch eine direkte Weiterentwicklung des eingestellten Yuzu. Eden wurde vom ehemaligen Citron Entwickler Camille LaVey initiiert und vom Eden Team weiterentwickelt. Eden läuft auf Windows, Linux und Android.
Note:
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Known Issues
- AMD GPUs see a green screen on FMVs. This is being investigated.
- Tears of the Kingdom sometimes requires memory layout of 6GB or higher (this will be added to Android on the next release)
- Poor performance on Mali
- MK8 Deluxe requires older firmware to get past a mii selection applet
- Data migration from Citron is broken
- Changes
- Updated new settings to sensible defaults.
- Warn about Citron migration issues.
- Updated website, Discord, and support links
- Fixed Qlaunch crashes (@PavelBARABANOV) - this removes the (experimental) support for FW20.0.0+
- Fix IDE build issues (@alexamd13)
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Android
- Fixed shader backend issues and changed their names to their preferred chipset
- Register the app as a game for better compatibility with gaming hub apps
- Translated enhanced frame pacing overlay string (@PavelBARABANOV)
- Improved some language & clarity (@PavelBARABANOV)
- Temporarily fixed black screen issues when opening settings/exiting the app
- Fixed hardware back button functionality
- Network rooms are intermittently functional, if at all
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Desktop
- Disabled Citron migration on Linux
- Fix some issues with linking during migration
- Added back Discord rich presence
- Allow removal of the pre-alpha banner
- Warn Polaris users of issues with extensions
- Added 10GB and 12GB DRAM layouts
- Memory layout mode now saves between launches and per-game
- Added a busy indicator to the migration dialog
- Fixed plus/minus being swapped on the controls page
- AppImage fixes (thanks samueru)
- Improved speed of large migrations
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Kenji-NX v2.0.3
Posted by retroK on Tuesday, April 29, 2025 - 09:05 (224 Reads)
Topic Nintendo Switch
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Kenji-NX ist ein quelloffener Nintendo Switch-Emulator, ursprünglich von gdkchan (Ryujinx) und wird jetzt von einem neuen Entwickler-Team fortgeführt.
Note:
- New
- Add GetCacheStorageMax implementation to IApplicationFunctions - @RyllGanda17
- Allows add-on content to load from Just Dance 2023
- UI: Stick visualizer in controller input settings - @GreemDev and @MutantAura
- UI: Always save screenshots to the Ryujinx data directory - @GreemDev
- UI: Button to open screenshots folder in File menu - @GreemDev
- Fixes/Optimizations
- Vulkan: Feedback loop detection and barriers - @riperiperi
- Vulkan: Restrict feedback loop detection to AMD Radeon RX GPUs + Qualcomm SoCs - @KeatonTheBot
- Fixes rendering artifacts with RX + Qualcomm devices and alleviates slowdowns with other GPUs in cases where feedback loops are normally detected. Examples include Paper Mario: TTYD and the Xenoblade games.
- Vulkan: Remove extended dynamic state support - @KeatonTheBot
- Optimize XMAD instruction sequence into a single 32-bit multiply when possible - @gdkchan, rebased by @KeatonTheBot
- Fix loading multiple mods with partially matching names - @LotP1
- Restore initial custom refresh rate default value of 200% - @KeatonTheBot, @GreemDev
- Reset infoStreams when the cache is invalid - @LotP1
- Reset PPTC Carriers on invalidation - @LotP1
- Fix: PPTC blacklist trigger conditions - @LotP1
- Remove some redundant code and fix possible System.NullReferenceExceptions - @KeatonTheBot
- Misc.
- Increase # of maximum log files from 3 to 4 - @KeatonTheBot
- nuget: bump Microsoft.IdentityModel.JsonWebToken to 8.9.0 - @KeatonTheBot
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Sudachi v1.0.15
Posted by retroK on Tuesday, March 25, 2025 - 07:16 (156 Reads)
Topic Nintendo Switch
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Sudachi ist ein quelloffener Nintendo Switch-Emulator und eine direkte Weiterentwicklung des eingestellten Yuzu.
Note:
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Added support for XCX:DE by stubbing ssl:s
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Changed how MoltenVK is obtained for macOS to get newer versions
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Changed from SDL2 to SDL3 bringing over its improvements
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Fixed issues related to caps by reverting the rewrite temporarily
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Fixed several compilation errors on macOS
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Updated vcpkg to the latest version
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Citron v0.6.1
Posted by retroK on Sunday, March 16, 2025 - 02:46 (310 Reads)
Topic Nintendo Switch
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Citron ist ein quelloffener Nintendo Switch-Emulator und ist eine direkte Weiterentwicklung des eingestellten Yuzu.
Note:
Citron Canary Refresh Version 0.6.1 delivers key stability improvements and critical fixes to enhance the emulation experience. This update focuses on resolving Android platform issues, improving multiplayer functionality, and addressing specific compatibility concerns reported since the 0.6 release.
Changelog
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Ryujinx v1.2.86
Posted by retroK on Friday, March 14, 2025 - 09:51 (1153 Reads)
Topic Nintendo Switch
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Ryujinx ist ein quelloffener Nintendo Switch-Emulator, ursprünglich von gdkchan und wird jetzt von einem neuen Entwickler-Team fortgeführt.
Note:
- Small UI refresh in some places (by @GreemDev)
- Navigation pane for settings is now at the top of the settings window
- Does not apply to the per-game settings window (yet)
- Amiibo Window Series + Amiibo selection is inlined into the title bar
- Cheat Window Build ID is inlined into the title bar
- Compatibility List now shows in a proper "window" and has inlined controls on the title bar.
- All of the above can be disabled by using "Show Original UI Style"
- This does not revert:
- putting UI settings next to the game/autoload dirs;
- putting the Motion/Rumble/LED settings in one box.
- You now have the ability to create configurations that are only applied when playing a specific game. (by @Goodfeat)
- To use this system, right click on a game and choose "Create Custom Configuration".
- Everything except emulator UI behavior is customizable per-game.
- Replace "About Avalonia" with "About Ryujinx" in the macOS system menu bar. (by @GabCoolDude)
- You can no longer select Swedish or Norwegian as system language.
- The Switch OS does not support those languages.
- Added the following games to Discord RPC asset images:
- Hogwarts Legacy
- Specifically the v1.0.0 app image, I like it better.
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I18N:
Update Brazilian Portuguese translations (#688)
Update Ukrainian translations (#678, #755)
Update Russian translations (#695, #732)
Update Simplified Chinese translations (#703)
Update Swedish translations (#720)
LDN:
- Reduce NAT timeout from 5 seconds to 2.5
- This was causing issues because many games also wait for 5 seconds so if that full time is waited you can very easily just not be able to play online if your network is too slow.
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Graphics:
- Revert the Metal Experiment
- This was pretty sad to do but the Metal code as is caused issues with MoltenVK, causing games to become objectively worse to play with no solution other than downgrade Ryujinx.
- You can find a more detailed explanation here.
- VP9 Loop Filtering (#550)
- Fixes some blocky artifacts in cutscenes in some games, notably Fire Emblem Engage.
- A before and after image can be found on the PR.
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Nerd Zone:
- The IPS patcher now prints warning logs when attempting to do invalid (or potentially invalid) operations.
- The operations logged are as follows:
- The patch attempted to modify protected memory within the buffer;
- The patch attempted to modify memory outside of the buffer;
- The expected result of that patch operation would have overflown the buffer. (
patchOffset + patchSize > BufferLength )
- This one gets the special treatment of clamping
patchSize to the size of the buffer minus the offset.
- Added a
RyujinxControl alternative for UserControl which accepts a generic parameter for the type of DataContext .
- The generic type must be a subtype of
BaseModel ; all ViewModels should be this, this provides the common property updated event helpers.
- This was added to reduce the amount of
DataContext = ViewModel = new... in the code, to more seamlessly use the underlying DataContext instead of storing a separate reference in the variable ViewModel .
ViewModel still exists; just as a syntactic sugar for accessing the DataContext of the generic type. You can also set it via this property.
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Citron v0.6.0
Posted by retroK on Tuesday, March 11, 2025 - 01:49 (177 Reads)
Topic Nintendo Switch
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Citron ist ein quelloffener Nintendo Switch-Emulator und ist eine direkte Weiterentwicklung des eingestellten Yuzu.
Note:
Citron Canary Refresh Version 0.6 delivers significant enhancements to our emulation core, with a strong focus on Android optimization, memory management, and multiplayer functionality. This update substantially improves stability and performance while addressing key issues from the previous release.
Changelog
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NxEmu 0.1.0.59-17dfe18
Posted by retroK on Tuesday, March 04, 2025 - 02:18 (116 Reads)
Topic Nintendo Switch
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NxEmu ist ein experimenteller open source Nintendo Switch-Emulator von N3xoX1. NxEmu ist noch in einem sehr frühem Stadium, bisher läuft nur eine Demo.
Note:
Initial Version (0.1.0.59-17dfe18)
The initial version i have working and is running the 2048 demo rom
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Citron v0.5.0
Posted by retroK on Friday, February 21, 2025 - 01:23 (216 Reads)
Topic Nintendo Switch
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Citron ist ein quelloffener Nintendo Switch-Emulator und ist eine direkte Weiterentwicklung des eingestellten Yuzu.
Note:
Citron Canary Refresh Version 0.5 introduces significant enhancements to core functionality, service implementations, and platform-specific optimizations. This update focuses on improved stability, enhanced network features, and better Android compatibility.
Changelog
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