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This is Topic: Frontends
Following are the News Items published under this Topic.



SimpleLauncher v4.7.0
Posted by retroK on Monday, December 08, 2025 - 02:56 (52 Reads)
Topic Frontends
Frontends

SimpleLauncher LogoSimpleLauncher ist ein Frontend für verschiedene Emulatoren (nur für Windows).

Note:
  • New Features
    • Group Files by Folder: Groups multi-file MAME games (e.g., Software List CHDs/ROMs from PleasureDome) into single UI entries. Compatible only with MAME—warnings shown for non-MAME setups. Handy to launch MAME Software List CHDs.
    • RetroGameCoverDownloader: New tool to help users get cover art for their games.
    • Automatic Creation of 'Microsoft Windows' System: Introduced an algorithm to automatically add links to Epic Games, Steam Games, and Windows Store Games to the frontend.
    • Advanced Global Search: Filter by system, filename, MAME description, folder name, and recursive search.
    • First-Run Welcome Flow: Guides new users to Easy Mode for quick setup.
    • Kebab Menu: "..." button on game entries for quick context actions.
    • Configurable Status Bar: Timeout (default 3s) with detailed feedback for loading/saving/actions.
  • Core Refactoring
    • Dependency Injection (DI): GameLauncher, GamePadController, UpdateChecker, ExtractionService, PlaySoundEffects, etc., now instance-based services.
    • ExtractionService: Refactored from ExtractCompressedFile with IExtractionService interface; retry logic for file locks.
    • Thread Safety: SemaphoreSlim for game caches; Dispatcher.InvokeAsync preferred.
    • .NET 10: Target framework upgraded; C# 14 features.
  • UI/UX Improvements
    • UpdateHistoryWindow: Native Markdown rendering (no external deps).
    • EditSystemWindow: GroupBox → Expander (collapsible); persist states.
    • Resizable Windows: SetFuzzyMatchingWindow, SetGamepadDeadZoneWindow.
    • Dark Mode Toggle: Navigation menu icon/handler.
    • Loading Overlays: Consistent across windows; disable UI during ops.
  • Tools & Emulators
    • Updated Binaries: tools (bchunk.exe, GameCoverScraper, FindRomCover.exe, BatchConvertIsoToXiso.exe etc.).
    • New Emulators: Ymir (Saturn), NooDs (DS), Gearlynx/Gearboy (Lynx).
    • Docs: Updated parameters.md/helpuser.xml with Amiga models, MAME rompath examples.
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Playnite v10.46
Posted by retroK on Monday, December 08, 2025 - 02:52 (49 Reads)
Topic Frontends
Frontends

Playnite LogoPlaynite ist ein Open Source Spielemanager und -launcher, der u.a. Steam, GOG, Origin, Battle.net und Uplay unterstützt (von Josef Nemec in C# programmiert).

Note:
  • Crash handling not detecting extension crashes correctly
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Retrom v0.7.46
Posted by retroK on Monday, December 08, 2025 - 02:49 (48 Reads)
Topic Frontends
Frontends

Retrom LogoRetrom ist ein Frontend für verschiedene Emulatoren sowie PC Spiele im Allgemeinen (Open Source / Rust von John Beresford).

Note:
flatpak desktop file (4738afe)
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Steam ROM Manager v2.5.32
Posted by retroK on Monday, December 08, 2025 - 02:49 (48 Reads)
Topic Frontends
Frontends

Mit Steam ROM Manager ist es möglich, ROMs in Steam zu verwalten. Damit kann beispielsweise der Big-Picture Modus von Steam genutzt werden.

 

Note:
  • #776 (games with a plus sign in their title not appearing in searches).
  • #779 (attempting to kill steam in Linux doesn't work in 2.5.31). Added bonus for this one, also added handling for flatpak steam installs.
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Steam ROM Manager v2.5.31
Posted by retroK on Saturday, December 06, 2025 - 11:19 (74 Reads)
Topic Frontends
Frontends

Mit Steam ROM Manager ist es möglich, ROMs in Steam zu verwalten. Damit kann beispielsweise der Big-Picture Modus von Steam genutzt werden.

 

Note:

Fixes

  • Fix SRM uncategorizing non SRM non Steam shortcuts
  • Fix auto killing steam functionality on mac and linux

Removed

  • Compatibility with older versions of steam that use localconfig.vdf to store categories (it's been a year yall)
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IV/Play v2.4.9
Posted by retroK on Thursday, December 04, 2025 - 08:56 (88 Reads)
Topic Frontends
Frontends

IV/Play ist ein Windows Frontend für den Arcade Emulator MAME von John IV (MAMEUI).

 

Note:
  • Allow a nonworking machine to display its own art asset if there is one.
  • Prevent snap scanlines on vector games and non-MAME generated art (flyers, marquees, PCBs, etc.)
  • Allow saving off the random bkground tracking .json before a full factory reset.
  • Allow DAT peek with art type ‘None’.
  • Auto-populate paths for the current common art types if present in the MAME.exe directory structure
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DKAFE v0.78
Posted by retroK on Tuesday, December 02, 2025 - 08:38 (114 Reads)
Topic Frontends
Frontends

DKAFE LogoDKAFE ist ein besonderes Arcade-Frontend, man wählt die Spiele in einem Donkey Kong-ähnlichen Spiel aus (Open-Source in C++, Lua von Jon Wilson).

Note:
  • Added an optional DK training room which can be enabled in the settings menu
    • When training is enabled, a door appears on the 1st stage.
    • The training room is filled with all available DK training hacks, in a convenient arrangement.
    • The door obscures the oilcan but it's still possible to jump up onto the oilcan for the regular warp.
  • Total number of frontend slots increased to 393.
  • Reformat the applied patches summary screen
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IV/Play v2.4.8
Posted by retroK on Monday, December 01, 2025 - 01:16 (90 Reads)
Topic Frontends
Frontends

IV/Play ist ein Windows Frontend für den Arcade Emulator MAME von John IV (MAMEUI).

 

Note:
  • SOFTWARE LIST FILTERING & FAVORITES
    • A large refactoring of the handling of software lists now allows for filtering/searching across the entire 100K plus collection of MAME software items. This means it’s now possible to search for an item like name:Zaxxon and get the hits for Zaxxon across all of its ports. Software list items are also now eligible for inclusion to the favorites.ini file. Add or remove them with the same key Ctrl-D. They can be grouped at the end of the main game list favorites (sorted by machine) or integrated into the main list via descriptive name. The favorites audit will now extend to include these items, so a2600/combak vs. a2600/combat will be flagged. Inclusion of softlist hits in the filter can be toggled off in the F1 config.
  • F1 CUSTOMIZABLE KEYS SECTION
    • The main alterable key combos have been surfaced into the F1 dialogue. All the remaining keys are editable in the IV-Play.cfg file.
  • THE ARCADE GAME LIST
    • IV/Play now has a curated, subjective, arcade-only game list; accessible via Alt-INS / Alt-DEL cycle keys or F1 in the custom game list drop down. Excludes all the non-coin-op, mahjong, fruit, gambling, bar top, quiz, pinball, redemption, mechanical, and BIOS machines. With clones and non-working filtered out it’s about 3400 games.
  • ​​​​​​​SUPPORT FOR ZIP AND .7Z ART PACKS
    • Added the ability to use snapSnap.zip|.7z and iconsIcons.zip|.7z and the other art types, cabinets, flyers, marquees, etc. Note: 7z solid archives are not supported due to performance degradation, the app will warn if it finds one in its asset search. The Snap.7z and Icons.7z from the IV/Play Homepage can now simply be dropped in to the icons and snap directories for direct use.
  • ​​​​​​​MULTIPLE MAME LAUNCHES AND TILING
    • IV/Play now allows for using a single session of itself to launch multiple windowed instances of MAME; selecting either different games or the same game multiple times for multi-player gaming on a single screen. Use Shift-1 through Shift-9 while launching a game with ENTER or double-click to create that many windows. This allows for playing networking supported games in MAME like linked Cruisn’ USA cabinets or similar. Note: Only the first instance gets the sound, to prevent the cacophony of all of them outputting at once. The first windowed game also takes the mouse vs. the others for easier navigation and windowed placement, as desired.
  • ​​​​​​​MOVE FROM .NET 9 TO .NET 10
    • Upgraded the project from .NET 9 to .NET 10 to take advantage of long-term support and further runtime optimizations, delivering faster startup responsiveness, smoother UI interactions, and improved memory efficiency for a more stable user experience. For most users this requires a download of the .NET 10 Desktop Runtime 10.0.0 from Microsoft. https://dotnet.microsoft.com/en-us/download/dotnet/10.0
  • ADDITIONAL FEATURES
    • The art border size and the opacity settings now have a preview box next to them to visually balance out some of the other additions to F1.
    • Verbose logging is now a toggleable option in F1.
    • IV/Play’s start-up time is now displayed on the F1, this includes time to an interactive UI and the final completion of background threads.
    • Added a 5-layer history drop-down to the MAME command-line override combo box in F1, with the ability to assign a shortcut key to cycle, currently Ctrl-Shift-L, tweak in the *.cfg key mappings section.
    • Added a ‘User Guide’ button to the F1, this will launch this document if it is in the same directory as the .exe.
    • An individual machine can now be benchmarked; use Ctrl-B on a selected item to get the same result the full bench suite produces. The duration is the default 90 emulated seconds. This can be adjusted in the *.cfg file as desired.
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QEMU-Manager 1.1
Posted by retroK on Monday, December 01, 2025 - 09:16 (77 Reads)
Topic Frontends
Frontends

QEMU-Manager LogoQEMU-Manager ist ein QEMU-Frontend für macOS.

Note:
  • UI Improvements
    • This release includes a few very minor spacing adjustments in the configuration window to improve overall layout consistency.
    • It is now possible to specify additional QEMU netdev options from the Peripherals configuration view.
    • No visual changes should affect user workflows.
  • Breaking Change — New VNC/WebSocket Configuration Support
    • QEMU Manager now introduces built-in support for configuring QEMU’s VNC/WebSocket server directly from the UI.
    • Because of this new feature, all existing virtual machines require a small update to their Config.json file.
    • Older configurations are missing the new remote section, which the app now expects at startup.
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Retrom v0.7.45
Posted by retroK on Monday, December 01, 2025 - 09:05 (31 Reads)
Topic Frontends
Frontends

Retrom LogoRetrom ist ein Frontend für verschiedene Emulatoren sowie PC Spiele im Allgemeinen (Open Source / Rust von John Beresford).

Note:
  • add DOSBox Pure core (19c5815)
  • add SAME CDI core (5c3a182)
  • flatpak manifest generation (#436) (2bb169b)
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Playnite v10.45
Posted by retroK on Monday, December 01, 2025 - 09:04 (32 Reads)
Topic Frontends
Frontends

Playnite LogoPlaynite ist ein Open Source Spielemanager und -launcher, der u.a. Steam, GOG, Origin, Battle.net und Uplay unterstützt (von Josef Nemec in C# programmiert).

Note:
  • Fixed:
    • Emulator startup script might get overwritten on game startup
  • SDK:
    • Added support for cancelling installation process from within InstallController
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pfeMAME v3.3.1
Posted by retroK on Saturday, November 29, 2025 - 08:37 (77 Reads)
Topic Frontends
Frontends

pfeMAME LogopfeMAME ist ein Frontend für MAME, das in der Programmiersprache Python geschrieben wurde. pfeMAME läuft platformübergreifend, getestet wurde es vom Autor unter Windows, Linux und macOS.

Note:

Howdy,
I am releasing an early build of pfeMAME for windows to fix an issue that likely broke it on the previous release for any new installations.
The new version 3.3.1 fixes an issue that broke the ability to navigate through some windows (especially the Filepaths window which is a bit of a deal breaker).
Please note, the auto updater is still a bit dodgy so I suggest you just download and install manually (you can overwrite existing files).
You can find this new release on Sourceforge here.

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DosPanel v1.8.3
Posted by retroK on Thursday, November 27, 2025 - 08:06 (94 Reads)
Topic Frontends
Frontends

DosPanel LogoEine neue Version des in DOSBox Frontends DosPanel wurde veröffentlicht (DosPanel ist Open-Source in Pascal von Jürgen Rathlev).

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NeoStation 0.0.16 alpha
Posted by retroK on Thursday, November 27, 2025 - 08:03 (94 Reads)
Topic Frontends
Frontends

NeoStation LogoNeoStation ist ein neues Frontend für Windows und Android (bald auch für macOS, Linux und iOS) von Miguel Soto.

Note:
  • New Features
    • Nintendo Switch Standalone Emulator Support
      • Windows: Eden, Citron, and Ryujinx - Press Start on Switch system to configure emulator executable path
      • Android: Eden and Citron - Automatically detects official emulator installations
    • Major Milestone: NeoSync for Standalone Emulators!
      • Cloud save synchronization now works with Eden and Citron standalone emulators on both Android and Windows.
      • Note: NeoSync is not compatible with Ryujinx as the save file format prevents automatic game identification.
    • Android: Added option to set NeoStation as default launcher
    • Left analog stick navigation support (previously D-Pad only)
    • Added compatibility for LaunchBox format folders
  • Improvements
    • Moved Random Game button to list header for better accessibility
    • Enhanced text rendering: improved sharpness and shadow effects for game descriptions, titles, and other text elements
  • Bug Fixes
    • Fixed flickering of fanart background in game description
    • Fixed RetroAchievements not refreshing correctly when returning from a game or navigating between games
    • Fixed playtime tracking not registering correctly when closing games
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Provenance 3.2.1
Posted by retroK on Monday, November 24, 2025 - 08:40 (116 Reads)
Topic Frontends
Frontends

Provenance LogoProvenance ist ein Frontend für verschiedene Emulatoren unter iOS und tvOS (Open-Source von Joe Mattiello u.a.).

Note:
  • iPad skins fixed
  • Joystick in default skin fixed in landscape
  • Atari Lynx Retroach controls fixed
  • RetroAchievements login fixed
  • Skin selection and import UIs fixed
  • Skin rotation issues fixed
Changelog: https://github.com/Provenance-Emu/Provenance/releases
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Retrom v0.7.44
Posted by retroK on Monday, November 24, 2025 - 08:39 (125 Reads)
Topic Frontends
Frontends

Retrom LogoRetrom ist ein Frontend für verschiedene Emulatoren sowie PC Spiele im Allgemeinen (Open Source / Rust von John Beresford).

Note:

configure native fullscreen handling (546e1fd)

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ExtraMAME 25.11
Posted by retroK on Friday, November 21, 2025 - 03:49 (136 Reads)
Topic Frontends
Frontends

ExtraMAME LogoEine neue Version des MAME Frontends ExtraMAME ist erschienen.

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Provenance 3.2.0
Posted by retroK on Thursday, November 20, 2025 - 10:06 (138 Reads)
Topic Frontends
Frontends

Provenance LogoProvenance ist ein Frontend für verschiedene Emulatoren unter iOS und tvOS (Open-Source von Joe Mattiello u.a.).

Note:
Changelog: https://github.com/Provenance-Emu/Provenance/releases
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Playnite v10.44
Posted by retroK on Thursday, November 20, 2025 - 08:38 (132 Reads)
Topic Frontends
Frontends

Playnite LogoPlaynite ist ein Open Source Spielemanager und -launcher, der u.a. Steam, GOG, Origin, Battle.net und Uplay unterstützt (von Josef Nemec in C# programmiert).

Note:
  • Fully manually added games no longer default to installed state
  • Random game picker via F6 doesn't work in Fullscren mode
  • Playnite doesn't open in Fullscreen mode when auto data backups are enabled
  • Improved manual update check process
  • Playnite not working properly when FIPS enforcement policy is enabled (by Rast1234)
  • Increased maximum of selectable columns and rows in Fullscreen mode
  • Library update is skipped when making or restoring backup
  • Default interface language is not selected properly (by CanRanBan)
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ROM Properties v2.7
Posted by retroK on Monday, November 17, 2025 - 08:22 (167 Reads)
Topic Frontends
Frontends

ROM Properties ist eine Shell Erweiterung mit dessen Hilfe man sich im Dateimanager Zusatzinformationen zu vielen ROMs anzeigen lassen kann. ROM Properties ist zur Zeit für Linux und Windows erhältlich. Changelog

Note:
  • Android packages (APK)
  • Nintendo 3DS: Z3DS compressed format
  • Details view (Windows and GNOME Nautilus)
  • Windows installer using Inno Setup
  • Windows ARM improvements, including ARM64X and localization
  • Windows version now has special handling for 16-bit EXEs for icon thumbnailing.
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