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This is Topic: Commodore 64/16/Plus4
Following are the News Items published under this Topic.



CCS64 v3.10
Posted by retroK on Monday, May 19, 2025 - 11:07 (86 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

CCS64 LogoHåkan Sundell hat eine neue Version seines C64 Emulators für Windows CCS64 veröffentlicht.

GimliDS v1.3
Posted by retroK on Monday, May 19, 2025 - 10:07 (57 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • New global options with a number of new configurations (dim screen, default buttons, etc).
  • Added ability to swap LCD screens on the main Commodore menu.
  • Slight extension of vertical pixel resolution for some games that utilize more raster lines (Gaplus, etc).
  • Minor cleanup and refactor under the hood for improved maintainability and slight performance tweaks.
GimliDS v1.2
Posted by retroK on Friday, May 16, 2025 - 01:43 (67 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • Added new DIAGONALS joystick mode for a few Q-Bert clones.
  • Slide-n-Glide joystick mode made more responsive.
  • Extended visual display by 4 pixels for a few games that utilize long screen renderings.
  • Minor tweaks and efficiency improvements under the hood.
GimliDS v1.1
Posted by retroK on Sunday, May 11, 2025 - 05:11 (74 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • Fix to CIA vars initialization so games like Chuckie Egg start properly.
  • Fix to TOD clock counters (previous versions would not clock at all... fixes some utilities mostly).
  • Improved REU handling for a bit more speed (gain of 1-2 frames on REU games)
  • Improved VIC handling for a bit more speed (gain of 1-2 frames across the board)
GimliDS v1.0
Posted by retroK on Friday, May 09, 2025 - 04:30 (89 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • Added TOGGLE ZOOM button map to scale screen 1:1 temporarily (to make text games readable)
  • Another proper fix for CPU jump commands not handling the extra cycle it takes.
  • Fixed CPU zero-page wrap so it's accurate.
  • Added 256K REU-1764 support. Still quite preliminary.
  • A bit of polish and cleanup for the big first release!
GimliDS v0.9d
Posted by retroK on Tuesday, May 06, 2025 - 02:08 (82 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • Added ability to remap the British Pound (£) symbol to one of the other rare missing keys (left arrow, up arrow, C=)
  • Fix for CPU jump commands not handling the extra cycle it takes.
  • All carts insertions do a proper reset so that we don't lock up when switching carts.
  • Minor cartridge accuracy improvements - new LED added to cart icon for EasyFlash loading.
GimliDS v0.9c
Posted by retroK on Monday, May 05, 2025 - 06:53 (104 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • 0.9c hot-fix release fixes the Cartridge Menu graphic and adds a bit more speed for the DS-Lite.
GimliDS v0.9b
Posted by retroK on Monday, May 05, 2025 - 02:36 (86 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • Pressing L+R shoulder buttons together is WARP mode (run emulator fast while the buttons are held)
  • Improved L/R + DPAD scale/offset (so it doesn't also produce joystick input at the same time)
  • Minor tweaks to TrueDrive mode for improved cycle accuracy
  • CRT and PRG Cartridge support. Most popular game-based formats are supported. Use the new CART icon.
GimliDS v0.9a
Posted by retroK on Friday, May 02, 2025 - 03:54 (57 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von Dave Bernazzani aka wavemotion-dave).

Note:
  • Fixed TrueDrive loading so it doesn't alter the CPU speed (for games like Pang which were playing quite 'uneven').
  • Bumped up volume of the SID output by 50% (was too quiet)
  • Improved 1541 Drive emulation - mostly in the GCR and IEC areas. Nothing noticeable but should be more accurate.
  • Fixed write floppy icon color (instead of the usual green, will flash blue).
  • Tweaks to C64 keyboard graphic to be more authentic.
GimliDS v0.9
Posted by retroK on Wednesday, April 30, 2025 - 03:51 (71 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine neue Version des C64 Emulators GimliDS für Nintendo DS/DSi ist erschienen (Open-Source in C++ von wavemotion-dave).

Note:
  • New and improved key mapping - including the new Slide-n-Glide joysticks handling.
  • SID filtering improved for better audio rendering (Space Taxi voice heard!).
  • Faster across the board - even the DS-Lite/Phat is now running at (or close to) full speed.
  • Fixed joystick handling so we sample at the correct rate - smoother motion on screen.
GimliDS v0.8
Posted by retroK on Monday, April 28, 2025 - 06:45 (88 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

GimliDS LogoEine erste Version des C64 Emulators GimliDS ist für Nintendo DS/DSi erschienen (Open-Source in C++ von wavemotion-dave).

Note:
  • V0.8: 27-Apr-2025 by wavemotion-dave

    • First public beta release!
    • Be sure you've read the readme.md file on the github page
CSFEC 2025.04.20
Posted by retroK on Saturday, April 26, 2025 - 11:52 (79 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

CSFEC LogoCSFEC ist ein Commodore 64 Emulator von Machern des Amstrad CPC und ZX Spectrum Emulator CPCEC / ZXSEC.

Note:
  • 20250420 -- minor patch fixing a bug in MXSEC (the NEO8 cartridge type) and tweaking the sRGB calculations again. The redundant combination "X-masking mode + X-blending + Fine X-blending" (the current X-masking clashes with fine X-blending) now simulates a softer X-masking without any blending.
YAPE (Yet Another Plus/4 Emulator) v1.2.6
Posted by retroK on Friday, April 25, 2025 - 05:14 (88 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

Eine neue Version des Commodore C16-Plus/4 Emulators YAPE (Yet Another Plus/4 Emulator) ist erschienen.

Note:
  • A much anticipated new bugfix release. Alas, the previous one introduced some really nasty regression bugs which had to be ironed out.
  • D82 image support in IEC mode
  • automatic line feed bug fixed in MPS801/803 mode
  • re-enabled attach disk image in 1551 mode
  • sound device selection fix
  • TED sound frequency regression fix
  • monitor opcode cache clear on memory overwrite
JC64Dis 3.0
Posted by retroK on Monday, April 21, 2025 - 01:15 (89 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

JC64Dis LogoJC64Dis ist ein C64 Emulator und Debugger (Open-Source in Java von ice00)

Note:
  • Generate "block" labels in selection with wizard
  • Add I8048 disassembler
  • Add Macro Assembler (AS) assembler
  • Fix file "perc project file" for icons
  • Generate constants for notes of 8 octaves
  • Increase block comment editor size
  • Fix wrong caret position for source block comments for player string
  • Fix null output for 00 in c64Tass with UTF chars option
  • Add merge of blocks that intersect
  • Fix page dn/page up scrolling with miniature
  • Add Odyssey/Videopack support
Z64K v2.2 Build 14.04.2025
Posted by retroK on Friday, April 18, 2025 - 03:43 (119 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

Z64K Logo

Der in Java geschriebene Commodore 64 Emulator Z64K wurde aktualisiert. Z64K emuliert auch noch folgende Systeme: C64, C128, VC 20, Atari 2600.

 

Note:
Fixed crash in RCOMPLX/PCOMPLX when the stack is empty (NSTK mode).
CSFEC 2025.03.21
Posted by retroK on Wednesday, April 09, 2025 - 11:01 (150 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

CSFEC LogoCSFEC ist ein Commodore 64 Emulator von Machern des Amstrad CPC und ZX Spectrum Emulator CPCEC / ZXSEC.

Note:
  • 20250321 -- minor patch fixing the sRGB calculations (Gigascreen would "darken" images in motion because it assumed Gamma 2.0 instead of 2.2), several colour palettes (CPCEC: OLD+PLUS; ZXSEC: ULA+ULAPLUS; MSXEC: V9938) and a bug in the scarcely used GZIP writer. MSXEC now supports 8-MB cartridges and new cartridge headers ("ROM_ASC8", "ROM_AS16", "ROM_KON4", "ROM_KON5", "ROM_NEO8", "ROM_NE16", "ASCII16X") and patches a bug in the V9958 YAE video render.
zig64 v0.4.0
Posted by retroK on Sunday, March 30, 2025 - 07:26 (161 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

zig64 ist ein neuer C64 Emulator von Mario und Rene Schallner (Open-Source in Zig).

 

Note:
  • This release marks a major leap forward, focusing on advanced SID register decoding and tracing capabilities, elevating the emulator to a powerful tool for C64 software analysis and SID player routine dissection. With a stable core and no alpha designation, it’s ready for serious use while paving the way for future enhancements. Advanced
  • SID Register Tracking: Added cycle-accurate tracing of SID register writes with detailed change decoding (e.g., waveforms, envelopes), perfect for analyzing .sid player routines.
  • Enhanced Debugging Tools: Introduced callSidTrace() and appendSidChanges() for comprehensive SID state analysis, alongside richer CPU step-by-step tracing.
  • Documentation Polish: Updated README with new features, API examples, and component interactions.
zig64 v0.3.0-alpha
Posted by retroK on Sunday, March 30, 2025 - 07:17 (103 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

zig64 ist ein neuer C64 Emulator von Mario und Rene Schallner (Open-Source in Zig).

 

Note:
  • This release enhances the zig64 Commodore 64 MOS 6510 emulator core with advanced instruction decoding and disassembly capabilities, a modular code refactor, and comprehensive documentation. Key updates include:
  • Instruction Metadata Decoding: Added decodeInstruction to decode 6510 opcodes into detailed Instruction structs, including addressing modes and operand metadata.
  • Disassembly Functions: Introduced disassembleForwarddisassembleInsn, and disassembleCodeLine for converting raw bytes into formatted assembly output.
  • Code Refactor: Reorganized into modular files: cpu.zigmem.zigvic.zigsid.zig, and asm.zig for improved maintainability.
  • Updated Documentation: Revised README with a system overview, detailed API reference, and example code.
zig64 v0.2.0-alpha
Posted by retroK on Saturday, March 29, 2025 - 12:13 (110 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

zig64 ist ein neuer C64 Emulator von Mario und Rene Schallner (Open-Source in Zig).

 

Note:
  • added decimal mode for adc, sbc
  • fixed flag setting in sbc, adc
  • added disassembly functions, intsruction metadata
  • improved printStatus(), added printTrace()
  • (proved on executing .sid files, produce correct audio, with zigreSID)
zig64 v0.1.0-alpha
Posted by retroK on Monday, March 24, 2025 - 06:58 (117 Reads)
Topic Commodore 64/16/Plus4
Commodore 64/16/Plus4

zig64 ist ein neuer C64 Emulator von Mario und Rene Schallner (Open-Source in Zig).

 

Note:
  • zig 0.14.00
  • fixed mem leak on loadPrg()
  • imported flagZ for example load-prg
  • (added zig build test workflow)
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