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Author Message
Q-MarineOffline
Post subject: Saturnin v0.30  PostPosted: Dec 24, 2004 - 05:42 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5245



Highscores in 04/2020

Status: Offline
[Deutscher Text:]
DAS ist doch etwas worüber man sich zu Weihnachten freuen kann!

Nach einer halben Ewigkeit wurde der (mittlerweile) sehr brauchbare Saturn-Emulator Saturnin aktualisiert.
Die Änderungsliste ist zum Glück auch diesmal sehr lang und im erweiterten Text zu finden.

[English text:]
Great! The Saturn-Emulator Saturnin has been updated to version 0.30.


V0.30
- General : corrected a bug occuring during binary file loading
- General : removed language dll, replaced by str files (which are plain text files)
- General : help and FAQ are now in chm format
- GUI : added cd drive selection
- GUI : clicking on "next" before start won´t crash the emulator anymore
- GUI : game title is now displayed in the status bar
- Debug : added a memory debug window
- Debug : added general register modifications in the sh2 debug windows
- Memory : LUTs added (desactivated for now)
- Memory : rewritten memory handler (less memory space used)
- VDP1 : various optimizations
- VDP1 : added LOAR and COAR handling
- VDP1 : added 24 bits color mode
- VDP2 : corrected the bitmap mode display
- VDP2 : corrected the "Couleur cell mode non autorisée" message
- VDP2 : corrected the offset color calculation function
- VDP2 : added scrolling, it´s not perfect yet
- VDP2 : added VRAM cycle pattern handling (thanks to Mariusz Wojcieszek from Mame)
- VDP2 : added 24 bits color mode
- SH2 : changed slave SH2 vector triggering
- SMPC : full rewrite that makes start button working in more ST-V games, and controls behaving normally in the Saturn bios
- SMPC : backup ram support added
- CD-Block : Saturn game cds supported
- CD-Block : region is auto selected for each game
- CD-Block : added BYTE transfer
- Various : almost all function declarations are now C++ compliant


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