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step1978Offline
Post subject: PSX: SSSPSX v0.0.29  PostPosted: Jul 29, 2006 - 10:54 AM
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Joined: Jun 25, 2005
Posts: 4.562

Location: Berlin
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Der Playstation Emulator SSSPSX wurde aktualisiert.


The Playstation Emulator SSSPSX has been updated.


SSSPSX 0.0.29

* As for the latest modification point,
Recon correction of piler
- Detection precision of the self rewriting program was raised.
In the past when detecting the self rewriting program, recompiling was operational to excessive place.
Efficiency improvement is anticipated in the software of part.
- Detection algorithm of the self rewriting program was modified.
It could hold down access memory quantity than past. Because of this, the effect of efficiency improvement is anticipated in CPU whose primary cash and the secondary cache are little.
- Bug of delayed jump was corrected


* The correction of XA
0.0.21 It is the correction which trial and error has been done from time, but somehow the result which can be agreed upon it was obtained.
- It is played back randomly, the problem which sound of another file blends solved.
- After playing back XA, the following sound continuing, the problem which has the case where it comes out solved.
Furthermore, still, problem below has remained, but including also SPU plug in, unless it keeps correcting comprehensively, so it is unreasonable.
- Petit petit sound enters at the time of the playing back XA.
When the setting of EternalSPU is designated as SPUasync+wait, it is it solves, but it becomes many, for FPS to cut 60, becomes the speed which is a little slower than the apparatus.
Is.



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