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XTaleOffline
Titel: NES: FakeNES 0.5.1  BeitragVerfasst am: 08.03.2006, 23:50 Uhr
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Anmeldungsdatum: 04. Jul 2004
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Nachdem FakeNES schon 2x für beendet erklärt wurde (das letzte mal vor wenigen Wochen), ist jetzt Version 0.5.1 erschienen.



After beeing canceled two times (the last time a few weeks ago) version 0.5.1 of the NES emulator FakeNES has been released.


Zitat:
I´d just like to clear up a few things first:

- You will notice that we completely skipped the 0.4.x line. That is because there was a period of around 2 years when there was no release of FakeNES. The developers lives where in shambles and FakeNES was even cancelled not once, but twice during that time. As far as we are concerned, *officially* there was no 0.4.x line. However, remnants of it can still be found in the GUI theme that was designed for it ("Zero 4") and the various Work In Progress (WIP) builds that were released by ipher.

- The recent January 13th WIP was actually supposed to be 0.5.0. However, the version number had been screwed up (I think it was tagged as 0.4.0 or something) by accident and I decided to just make it a normal WIP release.

- We have now branched FakeNES into 3 different types of releases. Intermediary WIPs are those that are released by ipher, they can be released at any time from the contents of CVS and should be regarded as unstable. They can easily be identified because they are named after the date on which they were released. Official WIPs are those released by us on occasion. These are now being officially tagged with version numbers (not only upon release, but also in the CVS repoistory). These should be considered more stable the intermediary WIPs, but still unstable in general. Finally, every great now and then there will be stable releases. From now on, all stable releases will have even major and minor version numbers (e.g, 0.6.0 will be stable, but 0.6.1 will not, and any 0.5.x release will not, since the major version number is an odd number, it represents a development tree).

- The new 0.5.x series represents the rebirth of FakeNES. Expect many problems to follow. =o)

I will upload a changelog as soon as I manage to scramble one together.




Related links:

[ NES Emus ][ NES Infos ]

 
 
 
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ChaosOffline
Titel:   BeitragVerfasst am: 09.03.2006, 05:20 Uhr
AEP Team Member


Anmeldungsdatum: 12. Jul 2004
Beiträge: 196

Wohnort: Hansestadt Bremen
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Naja, den Spruch hast du glaub ich mal zu einem anderen NES Emu gesagt:

Totgesagte leben länger Wink

_________________
Zitate Sammlung #01231:
"Wir Menschen, wir sind nunmal so, wir scheissen auf jedes Niveau..." 
 
 
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retroKOffline
Titel:   BeitragVerfasst am: 09.03.2006, 09:50 Uhr
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Anmeldungsdatum: 04. Jul 2004
Beiträge: 11.956

Wohnort: Frankfurt a.M.
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Die sollten den Emulator in FakeDeadNES oder ZombieNES umbenennen *g
 
 
 
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LokiOffline
Titel:   BeitragVerfasst am: 11.03.2006, 10:23 Uhr
Retrohling


Anmeldungsdatum: 29. Jul 2005
Beiträge: 27


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...depends on what spell or skill is used. (Animate dead, necromancy, raise dead (-1 con) resurrection).
 
 
 
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