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retroK
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Post subject: ScePSX Beta 0.1.7.2
Posted: Jun 09, 2025 - 09:00 PM
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Site Admin

Joined: Jul 04, 2004
Posts: 13.681
Location: Frankfurt a.M.
Status: Offline
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ScePSX ist ein Playstation 1 Emulator für Windows (Open-Source in C# von unknowall). Der Code ist teilweise übernommen von ProjectPSX.
ScePSX is a Sony Playstation 1 emulator for windows (Open-Source in C# from unknowall). The core-code is partially based on ProjectPSX.
Quote: - PGXP
- Added the following sub-functions and corresponding settings. PGXP settings take effect without requiring a restart::
- PGXP Core (Recommended for 3D games)
- PGXP High-Precision Rendering (recommended, , minimal issues)
- PGXP Affine Correction (No issues in most cases)
- PGXP Average Depth (recommended, minimal issues)
- PGXP Normal Correction (Minimal visible effect, resource-intensive)
- PGXP Color Correction (Some games may have color issues)
- PGXP Clipping Fix (may cause missing textures)
- PGXP Coordinate Capture (may cause texture errors)
- When loading a quick save from version 0.1.7.0, the PGXP feature does not take effect.
- UI
- Fixed multiple English translations
- ReShade Integration
- Upgraded integrated ReShade version to 6.5.0
- Modified GPU backend pipeline to be compatible with ReShade 6.5.0
- Added three new fx shaders: CRT, xBRv4, CRT_Lottes
- New Features
- Added color smoothing for FMVs, enabled by default
- Important Compatibility Notice
- Quick Save Format Upgrade!
- Due to core module refactoring in version 0.1.7.0, quick saves from this version (≥0.1.7.0) are incompatible with older versions (≤0.1.6.6).
- For details, please see the 0.1.7.0 changelog.
Related links:
[ Playstation Emulatoren ][ Playstation Plug-Ins ]
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