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retroKOffline
Post subject: Spectrum: DSP Emulator 0.24 WIP 1  PostPosted: May 03, 2025 - 12:09 PM
Site Admin


Joined: Jul 04, 2004
Posts: 13.545

Location: Frankfurt a.M.
Status: Offline

Eine neue Version von DSP Emulator ist erschienen. Emuliert zahlreiche Systeme, u.a. Commodore 64, Sega GameGear, Master System, Nintendo NES, GameBoy, CPC. 


A new version of DSP Emulator has been released. 

Quote:
  • Lazarus
    • Added Close function
    • Fixed "follow me" window functionality, now works much better
    • Various fixes to enable compilation on Raspberry Pi (Raspbian OS) – now working
  • General
    • Added automatic language selection, simplified all language functions and variables
    • Added new general reset functions. Removed partial system resets from driver reset functions, system now resets during driver initialization. Fixes issues with palette, some video gfx errors, sound sample, etc.
    • Fixed popup window positioning – now appears centered in the main window
    • Numerous stability improvements
    • More DIP switches converted to the new system
    • Fixed play/pause buttons
    • Changed input events to work linebyline, instead of framebyframe. Fixes coin input in 'Star Force' and 'Mario Bros.'
    • DIP switch button is now disabled if the driver has no DIP switches
    • Fixed autofire speed
    • Fixed 'Final Starforce' export ROM size (Thanks to Okurka)
    • Sound engine
      • Reviewed output for all sound chips, fixed amplification and output limits. Removed unusual amplification values from drivers.
      • Fixed sample conversion from raw, demo sound in 'Teenage Mutant Ninja Turtles' works again
      • SN76496: Added ready functions
      • Taito Sound: Completely rewrite sound system. Removed all soundrelated functions, CPUs, and memory from Taito drivers and converted them to use the dedicated device
    • Video
      • Sega VDP: Fixed change video mode
    • CPUs
      • Change CPUs halt behaviour, timer functions are now called even when the CPU is halted
      • Z80
        • Fixed initial IRQ vector value
        • Fixed DDCB23 opcode
      • Spectrum Z80​​​​​​​
        • .Fixed DDCB23 and DDCB27 opcodes
        • .Fixed $37 and $3f opcode flags
  • Spectrum
    • Remove private buffers, now using standard video buffers
  • Amstrad CPC
    • Fixed 4Mb memory expansion
    • Memory expansions are only available on 6128 model
    • Enhanced video a bit, now 'Pinball Dreams!' works (thanks to Neville)
  • Bally Midway HW
    • Fixed sprite priorities
    • Discs of Tron: added driver with sound
  • Tron: added driver with soundTimber: added driver with sound
  • Satan: added driver with sound
  • Domino Man: added driver with sound
  • Wacko: added driver with sound
  • Bionic Commando
    • Fixed not working shot/weapon buttons
    • Added video timings
    • Added flip screen
  • Bubble Bobble
    • Fixed video issues, changed video update line
  • Irem M62 HW
    • Rewrite sprite functions
    • Rewrite memory read/write and IO functions
  • Route 16 HW
    • Fixed sound chip creation order
  • Sega System 1/2
    • Added sound ready functions, now 'Choplifter' speech sounds fine
  • Gardia: fixed roms bank function
  • Vigilante
    • Added DIP switches
  • Taito System B
    • Nastar: added basic driver
    • Master Weapon: added basic driver

Related links:
[ Spectrum Emulatoren ]

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