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Letzte Beitrge im Forum
TopicReplies  Views  Poster  Date  Time
goto Post Amiga: Aira Force 0.9.2 1  23  retroK  21. Mar 18:47
goto Post Steam / Epic / etc.: Angebote und Aktionen 342  1.332.143  Juttar  20. Mar 21:53
goto Post Frontends: MaLa v1.820 beta 1  4.099  john_1980  16. Mar 17:20
goto Post Switch: Ryujinx v1.2.86 3  374  pYRo  16. Mar 08:22
goto Post Erwähnenswerte Neuerungen bei Dolphin & ... 98  219.870  Juttar  14. Mar 18:36
goto Post MAME Software Lists startet die falschen Spie... 4  313  Q-Marine  11. Mar 16:36
goto Post Arcade: MAME v0.275 6  483  Juttar  08. Mar 10:56
goto Post Schriftgröße 5  1.550  retroK  05. Mar 09:35
goto Post CPC: CpcAlive v1.19b 3  518  Juttar  24. Feb 16:19
goto Post Arcade: Supermodel v0.3a Build 250218 2  555  retroK  20. Feb 17:37


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retroKOffline
Post subject: PC: dgVoodoo 2 v2.85  PostPosted: Mar 12, 2025 - 02:10 PM
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Joined: Jul 04, 2004
Posts: 13.143

Location: Frankfurt a.M.
Status: Offline


dgVoodoo 2 ist ein freier Wrapper für alte Grafikschnittstellen (z.B. Glide) für Windows ab Version 7.


dgVoodoo 2 is a free wrapper for old graphics API's (e.g. Glide) for Windows 7 and later versions.

Quote:
  • Adding ARM64 CHPE builds of the dll's (see the ARM section of the docs)
    • These are x86 type modules with native ARM code inside
    • This way the dll's do not need to be JIT translated in an emulated x86 process
    • Better performance and less code translation cache data
  • DDraw fixes
    • FlipToGDISurface (Flower Story)
    • Handling deleting implicitly created surfaces (NFS Porsche Unleashed/2000 DX7 crash)
  • D3D/8/9 fixes
    • Validation of some D3D9Ex flags (Castlevania: Lord of Shadow)
    • Multidevice setup (Marine Aquarium 3.3, fake fullscreen needed)
    • Some minor bugs in the D3D9 software vertex data processor
    • Handling texture dirty rect (Silent Hill 4 cutscenes)
    • Handling z-bias (Evolva)
  • D3D12 fixes
    • Unnecessary re-setting of swapchain parameters in certain cases
    • A minor state bug
    • Optimal reusing of command list allocators
  • Adding option GeneralDisableScreenSaver
  • Improving the Debug Layer here and there

Related links:
[ PC Emus / Virtual Machines ][ MAC Emulatoren ]

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