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retroKOffline
Post subject: OpenGothic v1.0.1878  PostPosted: Jan 22, 2023 - 06:39 PM
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Joined: Jul 04, 2004
Posts: 11063

Location: Frankfurt a.M.
Status: Offline

OpenGothic ist eine Open-Source Engine für das Spiel Gothic 2: Night of the raven. 


OpenGothic is an open-source engine for the game Gothic 2: Night of the raven. 

Quote:
  • Game
    • Improve path-finding algorithm, for AI
    • Adjust combo-attacks and battle animations to vanilla
    • Added specific controls, related to Gothic2 control scheme
    • Fix sneaking with bow animation
    • Added support for ladders (#325)
  • General
    • Fix camera stutters
    • Fix behavior of -rt command line key
    • Added marin 'set time' command
    • Add support for hideFocus and discard noFrate options in *.ini file (#364)
    • Allow to pick items and use bow, while sneaking
  • Graphics
    • Switch rendering engine to linear color space
    • Optimize SSAO, with help of compute shaders
    • Improve sky scattering
    • Added ray-query shadows
    • Migrate geometry rendering to GL_EXT_mesh_shader
    • Added per-particle trails
    • 32-bit depth buffer is now default
    • Added support for soft-shadows
  • Music
    • Update OpenAL to 1.22.2
    • Enable music on MacOS
    • Fix loading of sound variations (known as sheep sounds problem)
  • MacOS
    • Improve full-screen mode on Mac
  • Bugs
    • Avoid false-locking of UI thread, while loading
    • Fix crash in npc_getequippedrangedweapon
    • Fix exception handler in TriggerScript
    • Fix ai_printscreen execution order
    • Fix issue, that caused invalid world-state restore in some mods


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