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Post subject: DS4Windows v3.0.11  PostPosted: Jun 30, 2021 - 03:47 PM
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Joined: Jul 04, 2004
Posts: 9959

Location: Frankfurt a.M.
Status: Offline

Mit DS4Windows ist es möglich, einen Xbox 360 Controller mit einem Dualshock 4 (oder DualSense, Switch Pro, JoyCon) Controller zu emulieren.

With DS4Windows its possible to emulate a Xbox 360 controller with a Dualshock 4 (or DualSense, Switch Pro, and JoyCon) controller.

  • Group and move Virtual Controller options in Other tab. Contribution by Kanuan
  • Fixed MODIFIER_ENHANCED value for FakerInput mapping
  • Fixed Alt, Windows, and other modifier keys mapping for FakerInput
  • Fixed Stick to Mouse Wheel routine for SendInput output
  • Fixed tray menu profile selection for names with underscores
  • Added many tooltip strings in Profile Editor
  • Fixed RenameProfileWindow closing early due to early DialogResult assignment. Property calls Close on the Window
  • Removed BitChute social link
  • Fixed display of CheckEveryUnit combobox in Settings tab. Not sure when VS changed that portion of the XAML
  • Removed obsolete 'Hide DS4 Controller' option again. Can't have options
  • Added ScrollViewer to Other tab in Profile Editor. Enough controls in tab to justify it
  • Added force option for LS and RS MaxOutput. Allow 100% forced circular max output for sticks
  • Made Capture, SL, and SR buttons mappable
  • Created Outer Button bindings for LS and RS. Allows extra distance action for the sticks like Walk or Sprint
  • Display Touchpad X and Y in Controller Readings tab
  • Increased HID report input buffer to 3 rather than 2. Not sure it will really matter
  • Disabled broken DS4 feedback support again. Can't have semi-nice things. Don't bring it up again until at least the next ViGEmBus driver update
  • Added change to not send Profile loaded message for secondary JoyCon in Joined mode

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