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Q-MarineOffline
Post subject: DS4Windows v2.1.1  PostPosted: May 16, 2020 - 01:14 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5515



Highscores in 07/2020

Status: Offline

Mit DS4Windows ist es möglich, einen Xbox 360 Controller mit einem Dualshock 4 Controller zu emulieren.


With DS4Windows its possible to emulate a Xbox 360 controller with a Dualshock 4 controller.

Quote:
  • Changed type of output report transmitted to DS4 in BT. Now use report type 0x15 (previously 0x11)
  • Added extra data transmission flag to output report
  • Changed thread affinity of hidDevice object. Link with initial high priority thread
  • Use a Dispatcher instance for managing the OutputSlotManager rather than Tasks
  • Changed how a running output slot queue is specified
  • Initial mouse offset refactors. Base mouse offset on percentage of full speed. Defaults to 0.500
  • Make button mouse offset a profile setting
  • Set MinWidth and MinHeight values for the main window. Contribution by dondrakon
  • Group some button mouse fields into a class. Reduces getter calls
  • Show minimum effective mouse speed in GUI
  • Put OS Info in log. Will be useful for debugging
  • Removed chance for a dead lock when stopping input controllers. Luckily I have never encountered it
  • Fixed a bug where a shiftKey macro accidentally saved HoldMacro and Macro status values. Contribution by mika-n
  • Fixed debug x86 project target by enabling the Allow Unsafe Code project setting. Contribution by mika-n
 


Related links:
[ PC Emus / Virtual Machines ][ MAC Emulatoren ]

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