Welcome to AEP Emulation Page - Emulation News
Hosting by: Uberspace.de   
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Online Games
· Weblinks
· Game Reviews
· Translations
· Impressum


· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar

· Emulation64
· 1Emulation.com
· Emu-France
· progetto-SNAPS

Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
Post subject: NES: NSFPlay v2.4  PostPosted: Jul 05, 2019 - 09:35 AM
AEP Team Member

Joined: Jul 04, 2004
Posts: 5563

Highscores in 08/2020

Status: Offline

NSFPlay ist ein quelloffener Player für NES-Musikdateien. Er läuft unter Windows und kann auch als Winamp-Plugin verwendet werden.

NSFPlay is an open source NSF player for Windows and plugin for Winamp (NSFPlug). It's a program for listening to NES music.

Changes since 2.3:
  • Fixed incorrect bytes per second in stereo WAV output.
  • Fixed NSFe track title display when using playlist.
  • Fixed crash issue with 1MB NSF files. (Bank counting was incorrect.)
  • Default NTSC speed changed from 16640 to 16639. (Slightly more accurate to hardware.)
  • More bits of precision on fade-out, creates smoother fade.
  • 48000Hz is the new default samplerate.
  • Fixed keyboard view wave string bias on N163/FDS.
  • Fixed frequency rounding for triangle/noise/DMC in keyboard display.
  • Fixed intermittent crash with Winamp starting up with NSF in playlist.
  • Fixed FDS mod table bit-mask and wavetable read address. (Minor.)
  • Fixed broken playback rate for rates < 28 Hz.
  • NSFe RATE chunk implemented.
  • NSFe regn chunk implemented, including full Dendy support.
  • NSFe mixe chunk implemented.
  • NSFe taut, psfx chunk implemented.
  • Drag and drop will now acknowledge a failed load with a pop-up alert.
  • Migrate to VS2017.
  • IRQ support.
  • Play now runs at next opportunity rather than always at the start of frame, similar to poll based players like PowerPak.
  • Other expansions with FDS automatically disables FDS RAM writes, and FDS banking for $6000-7FFF.
  • Full NSF2 implementation. (non-returning INIT, suppress play, IRQ, NSFe metadata.)
  • Removed non-functional filters, compressors, etc. from the audio chain.
  • Removed per-channel quality settings, created a single master quality setting.
  • DPCM byte read now correctly takes 2 cycles.
  • Improved NES CPU vs APU/audio synchronization (controlled by quality setting).
  • Better error messages for files that can't be loaded.
  • Fixed broken seek, and restored the "fask seek" option. (Seeks as if quality=1, normally OK.)
  • If in_yansf.ini can't be found or created next to in_yansf.dll, will try to save settings to %AppData%NSFPlay instead.
  • N163 compatbility options for phase write protect and limited wavelength. (Supports old NSFs that are not hardware accurate.)
  • Option to randomize starting triangle phase.
  • NSFe VRC7 chunk implemented, provisional support for YM2413 variant.
  • VRC7 patch set dump by Nuke.YKT.

Related links:
[ NES Emulatoren ][ NES Infos ]

 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 1998 - 2018 AEP Emulation Page.
You can syndicate our news via RSS using the file rss_en.xml for English headlines and rss_de.xml for German headlines.