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Q-MarineOffline
Post subject: PC: DOSBox-X v0.82.11 Beta (2018-11-13)  PostPosted: Nov 14, 2018 - 10:24 AM
AEP Team Member


Joined: Jul 04, 2004
Posts: 3904



Highscores in 12/2018

Status: Offline

DOSBox-X ist ein Ableger von DOSBox, der den Fokus auf genaue Emulation legt und deutlich mehr Einstellungs- und Konfigurationsmöglichkeiten bietet. Hier gibt es den Download.


DOSBox-X is a fork of DOSBox. It has a focus on accurate emulation of the hardware and many more ways to tweak and configure the DOS virtual machine. You can download it here.

Quote:
  • Emulator hanging problem fixed when inputs are processed while running at a very low cycle count.
  • Added PC-98 LIO BIOS list and stub for games that require it.
  • Timer and PIC updated to emulate Mode 3 Square Wave output through the IRR register. Needed for Steel Gun Nyan.
  • PC-98 INT 18h fixed to reenable and process any keyboard data waiting when the DOS game or application calls INT 18h to read keyboard input. This fixes keyboard problems with Quarth.
  • Added dosbox.conf settings to enable Auto EOI mode in PC-98 mode. DOS game behavior suggests that the platform may use Auto EOI.
  • PC-98 FDC BIOS emulation no longer reprograms the timer interrupt, but uses an alternate hack to avoid divide by zero fault with Ys II.
  • PC-98 GDC command to read back cursor position added.
  • PC-98 DOS CON device emulation now maintains ANSI attribute byte at 60:11D as documented.
  • BOOT now hides hardware cursor when booting a guest OS in PC-98 mode.
  • INT 1Dh vector now points at segment FD80 to satisfy some games that autodetect PC-98 vs other platforms.
  • INT 18h AH=42 implement display "bank" bit for games that need it.
  • PC-98 text scroll region implemented (I/O ports 76h-7Ah even).
  • PC-98 CRTC mode set regarding 20/25-line mode fixed to update line height, text vertical position/height, and cursor shape.
  • PC-98 emulation of text height/vertical position registers 70h-74h even added.
  • PC-98 text hardware cursor fixed to cover both halves of doublewide characters if cursor positioned on left half, to match real hardware.
  • Fixed music/interrupt slowdown whenever I/O and INT 10h BIOS emulation is involved.
  • PC-98 minimal (non-functional at this time) printer port emulation added, as well as system configuration port.
  • PC-98 CG memory region fixed to match real hardware behavior, responding to A4000-A4FFF.
  • FAT filesystem driver now supports 2048 bytes per sector filesystems.
  • FAT filesystem driver logical/physical sector matching fixed to improve flexibility.
  • Fixed crash that occurs if you maximize the window and then adjust scalers to produce output that is larger than the maximized window.
  • INT 33h emulation now offers hiding the host cursor if the guest has provided an interrupt subroutine for the mouse driver to call, since it usually means the DOS game wishes to draw the cursor itself.
  • INT 33h emulation now offers hiding the host cursor if the guest is polling the cursor position, to better support guest/host integration with DOS games that draw their own cursor.
  • AUX and PS/2 emulation no longer allowed if machine type is PCjr.
  • PS/2 mouse emulation fixed to disable itself if the slave PIC needed for IRQ 12 is not present.
  • INT 33h pointer integration improved to support some additional DOS games, and to handle DeluxePaint II enhanced.
  • IMGMOUNT now supports NFD disk images.
  • DOSBox Integration Device now available for PC-98.
  • Added support for T98Next NHD hard disk images.
  • Added support for T98Next NFD R1 disk images.
  • Fixed crash with VGA BIOS allocation if video memory allows the full modelist to overflow the available ROM space.
  • SDL2 mapper redraw issue resolved.
  • Added dosbox.conf option to determine whether INT 10h VESA BIOS emulation points at the modelist in ROM or copies the modelist into the DOS application's info structure when asked.
 


Related links:
[ PC Emus / Virtual Machines ][ MAC Emulatoren ]

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