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BjrnOffline
Post subject: Remakes_VMs: ScummVM 1.8.1 "Where Is Your Android"  PostPosted: May 26, 2016 - 12:44 AM
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Joined: Sep 30, 2004
Posts: 413

Location: MS und KR
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Die beliebte Virtual Machine für klassische Adventures ScummVM wurde vor einigen Tagen in der Version 1.8.1 veröffentlicht.


A new version of the popular virtual machine for classic adventures ScummVM has been released a few days ago.

1.8.1 (2016-05-25)New ports:
  • Added Nintendo 3DS port.
  • Added Android SDL port.
General:
  • Removed TESTING flag from several supported games.
  • Added Chinese Pinyin translation.
  • Fixed cursor stuttering in the launcher that occured on some systems.
BBVS:
  • Fixed game restart.
CinE:
  • Fixed sound effect loading.
  • Drascula:
  • Fixed text alignment to be faithful to the original.
  • Fixed character walking off screen.
  • Fixed loading savegames in the Pendulum scene.
  • Fixed wrong background for inventory items during chapter 6 in the Spanish version.
  • Fixed animations speed (they were running two times slower than in the original engine).
  • Fixed noise at start and/or end of speech. This was most noticeable with the Spanish speech.
  • Fixed delay when interacting with the verb menu and the inventory.
  • Fixed possibility to pick up the axe in the castle multiple times.
Gob:
  • Fixed lock up for some games during sound initialization.
KYRA:
  • Fixed potential crash when using swamp snake potion on the rat in Hand of Fate. (NOTE: This fix was included in version 1.8.0, but it was not added to the NEWS file).
  • Fixed missing voice reactions when hitting enemies in CD version of Lands of Lore.
Lab:
  • Fixed lock-up during ending sequence.
  • Improved internal game controls.
  • Fixed lock-up during some in-game animations.
SAGA:
  • Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream.
  • SCI:
  • Make cursor workarounds work properly on OpenPandora (and other devices, that support touch screen and analog sticks/mouse at the same time)
  • Script patch to fix broken ending battle in multilingual King's Quest 5 (French, German + Spanish versions are all broken)
  • Fixed invalid memory access, when loading broken King's Quest 5 credit music track
  • Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires setting and restoring the saved game afterwards.
SCUMM:
  • Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM.
  • Fixed a sound effect not stopping in Loom EGA with AdLib.
Broken Sword 2.5:
  • Added option to use English speech instead of German one when no speech is available for the selected language.
  • Fixed resource releasing on game exit.
  • Fixed game restart after language change in-game.
  • Fixed flickering in main Menu.
  • Fixed long save time on Windows.
Windows port:
  • Fixed bug in [URL=http://de.wikipedia.org/wiki/<a href=]MIDI[/URL]" target="_blank">MIDI devices were not usable.
Mac OS X port:
  • Dock menu for ScummVM now lists recently played games when ScummVM is not running and allows starting those games.
  • Enabled Sparkle application updater.
GCW0 port:
  • Improved support for built-in ScummVM documentation.


Related links:
[ Weitere Remakes und VMs ]
 
 
 
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adventureFANOffline
Post subject: Remakes_VMs: ScummVM 1.8.1 "Where Is Your Android"  PostPosted: May 27, 2016 - 06:42 PM
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Joined: Jul 14, 2004
Posts: 972


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Die Homepage ist auch schon seit paar Tagen down =[

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laformaOffline
Post subject: Re: Remakes_VMs: ScummVM 1.8.1 "Where Is Your Android&q  PostPosted: May 28, 2016 - 11:47 AM
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Joined: Jun 01, 2007
Posts: 394


Status: Offline
adventureFAN wrote:
Die Homepage ist auch schon seit paar Tagen down =[


eventuell zur falschen news geantwortet? http://scummvm.sourceforge.net/ lädt problemlos. anders sieht es mit http://cemu.info aus der naechsten news aus...
 
 
 
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JuttarOffline
Post subject:   PostPosted: May 28, 2016 - 01:09 PM
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Joined: Oct 04, 2009
Posts: 643


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Er meinte wohl diese Seite. Mittlerweile scheint sie aber wieder zu laufen.
 
 
 
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adventureFANOffline
Post subject:   PostPosted: May 28, 2016 - 01:24 PM
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Joined: Jul 14, 2004
Posts: 972


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Yay, geht wieder!

Bis Gestern ging es nicht, auch über den Sourceforge-Mirror nicht... also jedenfalls der Download.

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